Files
HX_MapEditor/Assets/Scripts/UI/UIFuBensPanel.cs
2025-06-16 00:15:41 +08:00

124 lines
3.5 KiB
C#

using HxGame.Data;
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class UIFuBensPanel : MonoBehaviour
{
[HideInInspector]
public InputField curActiveInput;
[HideInInspector]
public List<string> curActiveList;
public Transform itemParent;
public Button btnAdd;
// Start is called before the first frame update
void Start()
{
btnAdd.onClick.AddListener(AddItem);
}
void AddItem()
{
UnityEngine.Object obj = Resources.Load("Prefabs/fubenItem");
if (obj == null)
{
UIWindow.Instance.ShowMessage("fubenItem.prefabʧ°Ü");
return;
}
GameObject go = Instantiate(obj) as GameObject; ;
go.transform.SetParent(itemParent, false);
UIFuBenItem item = go.GetComponent<UIFuBenItem>();
item.itemIdx = itemParent.childCount;
}
public void AddItem(FuBenConfig monster)
{
UnityEngine.Object obj = Resources.Load("Prefabs/fubenItem");
if (obj == null)
{
UIWindow.Instance.ShowMessage("monsterItem.prefabʧ°Ü");
return;
}
GameObject go = Instantiate(obj) as GameObject; ;
go.transform.SetParent(itemParent, false);
UIFuBenItem item = go.GetComponent<UIFuBenItem>();
item.itemIdx = itemParent.childCount;
item.txtOrder.text = monster.order.ToString();
item.txtID.text = monster.monsterId.ToString();
item.txtPos.text = $"{monster.pos.x},{monster.pos.y}";
item.txtRadius.text = monster.radius.ToString();
item.txtNum.text = monster.num.ToString();
item.txtTime.text = monster.delayTime.ToString();
MapManager.Instance.SetCurFuBenCenterPoint(monster.order, monster.radius, monster.monsterId, monster.num);
MapManager.Instance.CreateSpecialPoint(monster.pos.x, monster.pos.y, MapManager.EditCellType.FuBenArea);
}
public void SaveFuBenConfig()
{
//Ë¢¹Ö
int x, y;
FuBensConfig mc = new FuBensConfig();
for (int i = 0; i < itemParent.childCount; i++)
{
UIFuBenItem item = itemParent.GetChild(i).GetComponent<UIFuBenItem>();
if (!item.CheckValid())
return;
FuBenConfig monster = new FuBenConfig();
monster.order = Convert.ToInt32(item.txtOrder.text);
monster.monsterId = Convert.ToInt32(item.txtID.text);
string[] tmp = item.txtPos.text.Split(',');
if (tmp.Length != 2)
return;
x = Convert.ToInt32(tmp[0]);
y = Convert.ToInt32(tmp[1]);
monster.pos = new Vector2Int(x, y);
monster.radius = Convert.ToInt32(item.txtRadius.text);
monster.num = Convert.ToInt32(item.txtNum.text);
monster.delayTime = Convert.ToInt32(item.txtTime.text);
mc.fubenConfigs.Add(monster);
}
int mapId = MapManager.Instance._curOpenMapId;
mc.SaveXML(mapId);
}
public void LoadFuBenConfig(int mapId)
{
FuBensConfig mc = new FuBensConfig();
if (!mc.LoadXML(mapId))
return;
//¹ÖÎï
for (int i = 0; i < mc.fubenConfigs.Count; i++)
{
FuBenConfig monster = mc.fubenConfigs[i];
AddItem(monster);
}
}
public void RemoveAll()
{
int count = itemParent.childCount;
for (int i = 0; i < count; i++)
{
DestroyImmediate(itemParent.GetChild(0).gameObject);
}
}
}