Files
HX_MapEditor/Assets/Scripts/UI/UIBaseItem.cs
2025-07-18 22:28:40 +08:00

20 lines
395 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using static MapManager;
public class UIBaseItem : MonoBehaviour
{
public SceneArea sceneArea { get; set; }
public EditCellType editCellType { get; set; }
public virtual void SetItemPos(Vector2Int pos) {
}
internal virtual void SetSelectPosItem()
{
}
}