Files
HX_MapEditor/Assets/Effect/ChangJing/Materials_Textures/shixiang.mat
2025-06-14 13:46:24 +08:00

139 lines
4.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: shixiang
m_Shader: {fileID: 4800000, guid: e976cb68d3b8497478b69fa7905dac89, type: 3}
m_ShaderKeywords: _NOISESEITCH_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaMask:
m_Texture: {fileID: 2800000, guid: fa6e369a612faa046849209874d7bfaf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: c9472a0239a0f494c8c8415d50ad26d6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Maintex:
m_Texture: {fileID: 2800000, guid: fa6e369a612faa046849209874d7bfaf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Masktex:
m_Texture: {fileID: 2800000, guid: 3309289c52d90ae4e9d87a0493b47d0c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noisetex:
m_Texture: {fileID: 2800000, guid: 2b31693a6e0881d4fb8c50ba669229b2, type: 3}
m_Scale: {x: 5, y: 5}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 3b6a34edda3c581429c5663a7c031ce7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Alpha: 0
- _BumpScale: 1
- _Cutoff: 0.5
- _DesaturateIntensity: 1
- _DesaturateSwitch: 0
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _FresnelIntensity: 1
- _FresnelPower: 1
- _FresnelScale: 0.54
- _FresnelSwitch: 0
- _GlossMapScale: 1
- _Glossiness: 0.581
- _GlossyReflections: 1
- _MaintexRotrtor: 0
- _MaintexRotrtorSpeed: 0
- _MaskIntensity: 1
- _MaskRotator: 0
- _MaskSwitch: 0
- _Metallic: 0
- _Mode: 0
- _NoiseIntensity: 0.5
- _NoisePower: 0
- _NoiseRotrtor: 0
- _NoiseRotrtorSpeed: 0
- _NoiseSeitch: 1
- _Normal1Str: 1
- _Normal2Str: 1
- _NormalBleedStr: 0.5
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UV1Tiling: 0.5
- _UV2Tiling: 0.5
- _UVSec: 0
- _ZWrite: 1
- __dirty: 0
- _liandu: 1
- _liangdu: 1.7
m_Colors:
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 0.117347345, b: 0.0039215684, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FresnelColor: {r: 1, g: 1, b: 1, a: 1}
- _MaintexUV: {r: 0, g: 0, b: 0, a: 0}
- _MaskUV: {r: 1, g: 2, b: 0, a: 0}
- _NoiseSpeed: {r: 1, g: 1, b: 0, a: 0}
- _NoiseUV: {r: 0, g: -0.5, b: 0, a: 0}
- _UV1Ani: {r: 0.5, g: 1, b: 0, a: 0}
- _UV2Ani: {r: 1, g: 0.5, b: 0, a: 0}