Files
HX_MapEditor/Assets/Resources/MapGrid/GridMat.mat
2025-06-15 20:14:45 +08:00

33 lines
806 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GridMat
m_Shader: {fileID: 4800000, guid: 7a7fca3de0b69cf459c0c632291e8582, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3050
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _Alpha: 1
- _UserInput: 1
m_Colors:
- _Size: {r: 100, g: 100, b: 0, a: 0}
m_BuildTextureStacks: []