%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &7233346254226517306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7233346254226517307} - component: {fileID: 7233346254226517305} - component: {fileID: 7233346254226517304} - component: {fileID: 7233346254226517302} m_Layer: 11 m_Name: Plane m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7233346254226517307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7233346254226517306} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0.12, y: 0, z: -1.356} m_LocalScale: {x: 0.425, y: 0.42, z: 0.425} m_Children: [] m_Father: {fileID: 7233346254602086316} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!33 &7233346254226517305 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7233346254226517306} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7233346254226517304 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7233346254226517306} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cc2277ab0b3e65341b7ef33b9ede630f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!111 &7233346254226517302 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7233346254226517306} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 7400000, guid: 5971119d66ff172478025e5857155e66, type: 2} m_Animations: - {fileID: 7400000, guid: 5971119d66ff172478025e5857155e66, type: 2} m_WrapMode: 0 m_PlayAutomatically: 1 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!1 &7233346254602086319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7233346254602086316} m_Layer: 0 m_Name: ShiXiang m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7233346254602086316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7233346254602086319} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 195.252, y: 4, z: 108.248} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7233346254226517307} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}