改了格子大小

This commit is contained in:
tangbin
2025-07-25 15:36:10 +08:00
parent 5d63e4878c
commit f88a2e9504
1009 changed files with 69967 additions and 81 deletions

View File

@@ -30,7 +30,7 @@ public partial class MapManager : MonoBehaviour
Vector3 newPosition = Camera.main.transform.position + move;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD><C6B6><EFBFBD>Χ<EFBFBD><CEA7><EFBFBD><EFBFBD><EFBFBD>ڵ<EFBFBD>ͼ<EFBFBD>߽磩
newPosition.x = Mathf.Clamp(newPosition.x, 0, mapRealWidth);
newPosition.x = Mathf.Clamp(newPosition.x, 0, mapRealWidth * 1.5f);
newPosition.y = Mathf.Clamp(newPosition.y, 0, mapRealHeight);
Camera.main.transform.position = newPosition;
@@ -49,7 +49,7 @@ public partial class MapManager : MonoBehaviour
public void MoveToCamera(float x, float y)
{
Vector3 newPosition;
newPosition.x = Mathf.Clamp(x, 0, mapRealWidth);
newPosition.x = Mathf.Clamp(x, 0, mapRealWidth * 1.5f);
newPosition.y = Mathf.Clamp(y, 0, mapRealHeight);
Camera.main.transform.position = new Vector3(x, y, -10);
}
@@ -59,7 +59,7 @@ public partial class MapManager : MonoBehaviour
Vector2Int pos = new Vector2Int();
pos.x = (int)Camera.main.transform.position.x;
pos.y = (int)Camera.main.transform.position.y;
pos.x = Mathf.Clamp(pos.x, 0, (int)mapRealWidth);
pos.x = Mathf.Clamp(pos.x, 0, (int)(mapRealWidth * 1.5f));
pos.y = Mathf.Clamp(pos.y, 0, (int)mapRealHeight);
pos.x = (int)(pos.x / map.sideWidth);
pos.y = (int)(pos.y / map.sideHeight);