格子划分正常
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@@ -17031,7 +17031,7 @@ Canvas:
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m_GameObject: {fileID: 838871183}
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m_Enabled: 1
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serializedVersion: 3
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m_RenderMode: 1
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m_RenderMode: 0
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m_Camera: {fileID: 963194227}
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m_PlaneDistance: 100
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m_PixelPerfect: 0
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@@ -17040,7 +17040,7 @@ Canvas:
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_VertexColorAlwaysGammaSpace: 0
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m_AdditionalShaderChannelsFlag: 25
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m_AdditionalShaderChannelsFlag: 0
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m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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m_SortingOrder: 0
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@@ -17257,6 +17257,9 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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mapWidth: 0
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mapHeight: 0
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gridMat: {fileID: 2100000, guid: 1138da36018c22649b6f1e5a2876f070, type: 2}
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line: {fileID: 3667588176236566912, guid: cb340bd401e27654591787feda406a29, type: 3}
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cellType: 1
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--- !u!4 &841691708
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Transform:
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m_ObjectHideFlags: 0
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@@ -17266,7 +17269,7 @@ Transform:
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m_GameObject: {fileID: 841691706}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1108.07, y: 695.4139, z: -260.99896}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -19778,8 +19781,8 @@ Camera:
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m_GameObject: {fileID: 963194225}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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@@ -19828,13 +19831,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 963194225}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 147.7, y: 114.1, z: 99.5}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &963194229
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MonoBehaviour:
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m_ObjectHideFlags: 0
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