格子划分正常
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32
Assets/Resources/MapGrid/GridMat.mat
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32
Assets/Resources/MapGrid/GridMat.mat
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: GridMat
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m_Shader: {fileID: 4800000, guid: 7a7fca3de0b69cf459c0c632291e8582, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3050
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs: []
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m_Ints: []
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m_Floats:
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- _Alpha: 1
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- _UserInput: 1
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m_Colors:
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- _Size: {r: 100, g: 100, b: 0, a: 0}
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m_BuildTextureStacks: []
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