dd
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@@ -10,6 +10,7 @@ using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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using UnityEngine.UIElements;
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public partial class MapManager : MonoBehaviour
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{
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@@ -132,6 +133,23 @@ public partial class MapManager : MonoBehaviour
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{
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if (_curOpenMapId <= 0)
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return;
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>г<EFBFBD><D0B3><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD>
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foreach (Transform child in mapMonsterArea)
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{
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Destroy(child.gameObject);
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}
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foreach (Transform child in mapNPCArea)
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{
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Destroy(child.gameObject);
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}
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foreach (Transform child in mapTeleportArea)
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{
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Destroy(child.gameObject);
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}
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foreach (Transform child in mapReliveArea)
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{
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Destroy(child.gameObject);
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}
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UIWindow.Instance.uiCellInfo.CloseMap();
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UIWindow.Instance.uiMonstersPanel.RemoveAll();
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ClearMapRegions();
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