完善坐标系
This commit is contained in:
5
Assets/GameAssets/Maps/1000/XML/FuBensConfig.xml
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5
Assets/GameAssets/Maps/1000/XML/FuBensConfig.xml
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<config>
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<Settings mapID="1000" />
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<FuBens />
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</config>
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7
Assets/GameAssets/Maps/1000/XML/FuBensConfig.xml.meta
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7
Assets/GameAssets/Maps/1000/XML/FuBensConfig.xml.meta
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fileFormatVersion: 2
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guid: 66f8a251ac81d884197f6254c573c98f
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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5
Assets/GameAssets/Maps/1000/XML/JuBaosConfig.xml
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5
Assets/GameAssets/Maps/1000/XML/JuBaosConfig.xml
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<config>
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<Settings mapID="1000" />
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<JuBaos />
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</config>
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7
Assets/GameAssets/Maps/1000/XML/JuBaosConfig.xml.meta
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7
Assets/GameAssets/Maps/1000/XML/JuBaosConfig.xml.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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||||||
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guid: 12c1eef45241a2c489549d2e39d6a4bc
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TextScriptImporter:
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||||||
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,160 +1,160 @@
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<config>
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<config>
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<Settings mapID="1000" regionRowNum="11" regionColNum="14" regionWidth="512" regionHeight="512" cellWidthPixel="48" cellHeightPixel="32" />
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<Settings mapID="1000" regionRowNum="14" regionColNum="11" regionWidth="512" regionHeight="512" cellWidthPixel="48" cellHeightPixel="32" />
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<Regions>
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<Regions>
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<Region IndexX="0" IndexY="2" regionName="v1000_r9_c1" />
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<Region IndexX="0" IndexY="4" regionName="v1000_r7_c1" />
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<Region IndexX="0" IndexY="5" regionName="v1000_r11_c6" />
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<Region IndexX="0" IndexY="5" regionName="v1000_r6_c1" />
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<Region IndexX="0" IndexY="6" regionName="v1000_r11_c7" />
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<Region IndexX="0" IndexY="6" regionName="v1000_r5_c1" />
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<Region IndexX="0" IndexY="7" regionName="v1000_r11_c8" />
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<Region IndexX="0" IndexY="7" regionName="v1000_r4_c1" />
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<Region IndexX="0" IndexY="8" regionName="v1000_r11_c9" />
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<Region IndexX="0" IndexY="8" regionName="v1000_r3_c1" />
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<Region IndexX="0" IndexY="9" regionName="v1000_r11_c10" />
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<Region IndexX="0" IndexY="9" regionName="v1000_r2_c1" />
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<Region IndexX="0" IndexY="10" regionName="v1000_r11_c11" />
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<Region IndexX="0" IndexY="10" regionName="v1000_r1_c1" />
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<Region IndexX="0" IndexY="11" regionName="v1000_r11_c12" />
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<Region IndexX="1" IndexY="0" regionName="v1000_r11_c2" />
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<Region IndexX="0" IndexY="12" regionName="v1000_r11_c13" />
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<Region IndexX="0" IndexY="13" regionName="v1000_r11_c14" />
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<Region IndexX="1" IndexY="0" regionName="v1000_r10_c1" />
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<Region IndexX="1" IndexY="1" regionName="v1000_r10_c2" />
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<Region IndexX="1" IndexY="1" regionName="v1000_r10_c2" />
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<Region IndexX="1" IndexY="2" regionName="v1000_r9_c2" />
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<Region IndexX="1" IndexY="5" regionName="v1000_r6_c2" />
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<Region IndexX="1" IndexY="6" regionName="v1000_r5_c2" />
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<Region IndexX="1" IndexY="7" regionName="v1000_r10_c8" />
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<Region IndexX="1" IndexY="7" regionName="v1000_r4_c2" />
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<Region IndexX="1" IndexY="8" regionName="v1000_r3_c2" />
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<Region IndexX="1" IndexY="9" regionName="v1000_r2_c2" />
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<Region IndexX="1" IndexY="10" regionName="v1000_r10_c11" />
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<Region IndexX="1" IndexY="10" regionName="v1000_r1_c2" />
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<Region IndexX="1" IndexY="11" regionName="v1000_r10_c12" />
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<Region IndexX="2" IndexY="0" regionName="v1000_r11_c3" />
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<Region IndexX="2" IndexY="1" regionName="v1000_r10_c3" />
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<Region IndexX="1" IndexY="13" regionName="v1000_r10_c14" />
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<Region IndexX="2" IndexY="1" regionName="v1000_r9_c2" />
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<Region IndexX="2" IndexY="2" regionName="v1000_r9_c3" />
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<Region IndexX="2" IndexY="2" regionName="v1000_r9_c3" />
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<Region IndexX="2" IndexY="3" regionName="v1000_r8_c3" />
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<Region IndexX="2" IndexY="4" regionName="v1000_r9_c5" />
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<Region IndexX="2" IndexY="4" regionName="v1000_r7_c3" />
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<Region IndexX="2" IndexY="5" regionName="v1000_r9_c6" />
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<Region IndexX="2" IndexY="5" regionName="v1000_r6_c3" />
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<Region IndexX="2" IndexY="6" regionName="v1000_r9_c7" />
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<Region IndexX="2" IndexY="6" regionName="v1000_r5_c3" />
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<Region IndexX="2" IndexY="7" regionName="v1000_r4_c3" />
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<Region IndexX="2" IndexY="8" regionName="v1000_r3_c3" />
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<Region IndexX="2" IndexY="9" regionName="v1000_r2_c3" />
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<Region IndexX="2" IndexY="10" regionName="v1000_r9_c11" />
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<Region IndexX="2" IndexY="10" regionName="v1000_r1_c3" />
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<Region IndexX="2" IndexY="11" regionName="v1000_r9_c12" />
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<Region IndexX="3" IndexY="0" regionName="v1000_r11_c4" />
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<Region IndexX="2" IndexY="12" regionName="v1000_r9_c13" />
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<Region IndexX="2" IndexY="13" regionName="v1000_r9_c14" />
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<Region IndexX="3" IndexY="3" regionName="v1000_r8_c4" />
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<Region IndexX="3" IndexY="3" regionName="v1000_r8_c4" />
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<Region IndexX="3" IndexY="4" regionName="v1000_r8_c5" />
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<Region IndexX="3" IndexY="4" regionName="v1000_r7_c4" />
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||||||
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<Region IndexX="3" IndexY="5" regionName="v1000_r6_c4" />
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||||||
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<Region IndexX="3" IndexY="6" regionName="v1000_r5_c4" />
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||||||
<Region IndexX="3" IndexY="7" regionName="v1000_r8_c8" />
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<Region IndexX="3" IndexY="7" regionName="v1000_r4_c4" />
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||||||
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<Region IndexX="3" IndexY="8" regionName="v1000_r3_c4" />
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||||||
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<Region IndexX="3" IndexY="9" regionName="v1000_r2_c4" />
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<Region IndexX="5" IndexY="4" regionName="v1000_r6_c5" />
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<Region IndexX="6" IndexY="7" regionName="v1000_r5_c8" />
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<Region IndexX="6" IndexY="7" regionName="v1000_r4_c7" />
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||||||
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<Region IndexX="6" IndexY="8" regionName="v1000_r3_c7" />
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||||||
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<Region IndexX="6" IndexY="9" regionName="v1000_r2_c7" />
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||||||
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<Region IndexX="6" IndexY="10" regionName="v1000_r1_c7" />
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||||||
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<Region IndexX="7" IndexY="0" regionName="v1000_r11_c8" />
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||||||
<Region IndexX="6" IndexY="12" regionName="v1000_r5_c13" />
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<Region IndexX="7" IndexY="1" regionName="v1000_r10_c8" />
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||||||
<Region IndexX="6" IndexY="13" regionName="v1000_r5_c14" />
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<Region IndexX="7" IndexY="2" regionName="v1000_r9_c8" />
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||||||
<Region IndexX="7" IndexY="0" regionName="v1000_r4_c1" />
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<Region IndexX="7" IndexY="3" regionName="v1000_r8_c8" />
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||||||
<Region IndexX="7" IndexY="1" regionName="v1000_r4_c2" />
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<Region IndexX="7" IndexY="4" regionName="v1000_r7_c8" />
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||||||
<Region IndexX="7" IndexY="2" regionName="v1000_r4_c3" />
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<Region IndexX="7" IndexY="5" regionName="v1000_r6_c8" />
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||||||
<Region IndexX="7" IndexY="3" regionName="v1000_r4_c4" />
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<Region IndexX="7" IndexY="6" regionName="v1000_r5_c8" />
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<Region IndexX="7" IndexY="4" regionName="v1000_r4_c5" />
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<Region IndexX="7" IndexY="5" regionName="v1000_r4_c6" />
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<Region IndexX="7" IndexY="6" regionName="v1000_r4_c7" />
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<Region IndexX="7" IndexY="7" regionName="v1000_r4_c8" />
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<Region IndexX="7" IndexY="7" regionName="v1000_r4_c8" />
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||||||
<Region IndexX="7" IndexY="8" regionName="v1000_r4_c9" />
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<Region IndexX="7" IndexY="8" regionName="v1000_r3_c8" />
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||||||
<Region IndexX="7" IndexY="9" regionName="v1000_r4_c10" />
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<Region IndexX="7" IndexY="9" regionName="v1000_r2_c8" />
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||||||
<Region IndexX="7" IndexY="10" regionName="v1000_r4_c11" />
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<Region IndexX="7" IndexY="10" regionName="v1000_r1_c8" />
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<Region IndexX="7" IndexY="11" regionName="v1000_r4_c12" />
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<Region IndexX="8" IndexY="0" regionName="v1000_r11_c9" />
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||||||
<Region IndexX="7" IndexY="12" regionName="v1000_r4_c13" />
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<Region IndexX="8" IndexY="1" regionName="v1000_r10_c9" />
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||||||
<Region IndexX="7" IndexY="13" regionName="v1000_r4_c14" />
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<Region IndexX="8" IndexY="2" regionName="v1000_r9_c9" />
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||||||
<Region IndexX="8" IndexY="0" regionName="v1000_r3_c1" />
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<Region IndexX="8" IndexY="3" regionName="v1000_r8_c9" />
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||||||
<Region IndexX="8" IndexY="1" regionName="v1000_r3_c2" />
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<Region IndexX="8" IndexY="4" regionName="v1000_r7_c9" />
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||||||
<Region IndexX="8" IndexY="2" regionName="v1000_r3_c3" />
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<Region IndexX="8" IndexY="5" regionName="v1000_r6_c9" />
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||||||
<Region IndexX="8" IndexY="3" regionName="v1000_r3_c4" />
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<Region IndexX="8" IndexY="6" regionName="v1000_r5_c9" />
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||||||
<Region IndexX="8" IndexY="4" regionName="v1000_r3_c5" />
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<Region IndexX="8" IndexY="7" regionName="v1000_r4_c9" />
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||||||
<Region IndexX="8" IndexY="5" regionName="v1000_r3_c6" />
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||||||
<Region IndexX="8" IndexY="6" regionName="v1000_r3_c7" />
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||||||
<Region IndexX="8" IndexY="7" regionName="v1000_r3_c8" />
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|
||||||
<Region IndexX="8" IndexY="8" regionName="v1000_r3_c9" />
|
<Region IndexX="8" IndexY="8" regionName="v1000_r3_c9" />
|
||||||
<Region IndexX="8" IndexY="9" regionName="v1000_r3_c10" />
|
<Region IndexX="8" IndexY="9" regionName="v1000_r2_c9" />
|
||||||
<Region IndexX="8" IndexY="10" regionName="v1000_r3_c11" />
|
<Region IndexX="8" IndexY="10" regionName="v1000_r1_c9" />
|
||||||
<Region IndexX="8" IndexY="11" regionName="v1000_r3_c12" />
|
<Region IndexX="9" IndexY="0" regionName="v1000_r11_c10" />
|
||||||
<Region IndexX="8" IndexY="12" regionName="v1000_r3_c13" />
|
<Region IndexX="9" IndexY="1" regionName="v1000_r10_c10" />
|
||||||
<Region IndexX="8" IndexY="13" regionName="v1000_r3_c14" />
|
<Region IndexX="9" IndexY="2" regionName="v1000_r9_c10" />
|
||||||
<Region IndexX="9" IndexY="0" regionName="v1000_r2_c1" />
|
<Region IndexX="9" IndexY="3" regionName="v1000_r8_c10" />
|
||||||
<Region IndexX="9" IndexY="1" regionName="v1000_r2_c2" />
|
<Region IndexX="9" IndexY="4" regionName="v1000_r7_c10" />
|
||||||
<Region IndexX="9" IndexY="2" regionName="v1000_r2_c3" />
|
<Region IndexX="9" IndexY="5" regionName="v1000_r6_c10" />
|
||||||
<Region IndexX="9" IndexY="3" regionName="v1000_r2_c4" />
|
<Region IndexX="9" IndexY="6" regionName="v1000_r5_c10" />
|
||||||
<Region IndexX="9" IndexY="4" regionName="v1000_r2_c5" />
|
<Region IndexX="9" IndexY="7" regionName="v1000_r4_c10" />
|
||||||
<Region IndexX="9" IndexY="5" regionName="v1000_r2_c6" />
|
<Region IndexX="9" IndexY="8" regionName="v1000_r3_c10" />
|
||||||
<Region IndexX="9" IndexY="6" regionName="v1000_r2_c7" />
|
|
||||||
<Region IndexX="9" IndexY="7" regionName="v1000_r2_c8" />
|
|
||||||
<Region IndexX="9" IndexY="8" regionName="v1000_r2_c9" />
|
|
||||||
<Region IndexX="9" IndexY="9" regionName="v1000_r2_c10" />
|
<Region IndexX="9" IndexY="9" regionName="v1000_r2_c10" />
|
||||||
<Region IndexX="9" IndexY="10" regionName="v1000_r2_c11" />
|
<Region IndexX="9" IndexY="10" regionName="v1000_r1_c10" />
|
||||||
<Region IndexX="9" IndexY="11" regionName="v1000_r2_c12" />
|
<Region IndexX="10" IndexY="0" regionName="v1000_r11_c11" />
|
||||||
<Region IndexX="9" IndexY="12" regionName="v1000_r2_c13" />
|
<Region IndexX="10" IndexY="1" regionName="v1000_r10_c11" />
|
||||||
<Region IndexX="9" IndexY="13" regionName="v1000_r2_c14" />
|
<Region IndexX="10" IndexY="2" regionName="v1000_r9_c11" />
|
||||||
<Region IndexX="10" IndexY="0" regionName="v1000_r1_c1" />
|
<Region IndexX="10" IndexY="3" regionName="v1000_r8_c11" />
|
||||||
<Region IndexX="10" IndexY="1" regionName="v1000_r1_c2" />
|
<Region IndexX="10" IndexY="4" regionName="v1000_r7_c11" />
|
||||||
<Region IndexX="10" IndexY="2" regionName="v1000_r1_c3" />
|
<Region IndexX="10" IndexY="5" regionName="v1000_r6_c11" />
|
||||||
<Region IndexX="10" IndexY="3" regionName="v1000_r1_c4" />
|
<Region IndexX="10" IndexY="6" regionName="v1000_r5_c11" />
|
||||||
<Region IndexX="10" IndexY="4" regionName="v1000_r1_c5" />
|
<Region IndexX="10" IndexY="7" regionName="v1000_r4_c11" />
|
||||||
<Region IndexX="10" IndexY="5" regionName="v1000_r1_c6" />
|
<Region IndexX="10" IndexY="8" regionName="v1000_r3_c11" />
|
||||||
<Region IndexX="10" IndexY="6" regionName="v1000_r1_c7" />
|
<Region IndexX="10" IndexY="9" regionName="v1000_r2_c11" />
|
||||||
<Region IndexX="10" IndexY="7" regionName="v1000_r1_c8" />
|
|
||||||
<Region IndexX="10" IndexY="8" regionName="v1000_r1_c9" />
|
|
||||||
<Region IndexX="10" IndexY="9" regionName="v1000_r1_c10" />
|
|
||||||
<Region IndexX="10" IndexY="10" regionName="v1000_r1_c11" />
|
<Region IndexX="10" IndexY="10" regionName="v1000_r1_c11" />
|
||||||
<Region IndexX="10" IndexY="11" regionName="v1000_r1_c12" />
|
<Region IndexX="11" IndexY="0" regionName="v1000_r11_c12" />
|
||||||
<Region IndexX="10" IndexY="12" regionName="v1000_r1_c13" />
|
<Region IndexX="11" IndexY="1" regionName="v1000_r10_c12" />
|
||||||
<Region IndexX="10" IndexY="13" regionName="v1000_r1_c14" />
|
<Region IndexX="11" IndexY="2" regionName="v1000_r9_c12" />
|
||||||
|
<Region IndexX="11" IndexY="3" regionName="v1000_r8_c12" />
|
||||||
|
<Region IndexX="11" IndexY="4" regionName="v1000_r7_c12" />
|
||||||
|
<Region IndexX="11" IndexY="5" regionName="v1000_r6_c12" />
|
||||||
|
<Region IndexX="11" IndexY="6" regionName="v1000_r5_c12" />
|
||||||
|
<Region IndexX="11" IndexY="7" regionName="v1000_r4_c12" />
|
||||||
|
<Region IndexX="11" IndexY="8" regionName="v1000_r3_c12" />
|
||||||
|
<Region IndexX="11" IndexY="9" regionName="v1000_r2_c12" />
|
||||||
|
<Region IndexX="11" IndexY="10" regionName="v1000_r1_c12" />
|
||||||
|
<Region IndexX="12" IndexY="0" regionName="v1000_r11_c13" />
|
||||||
|
<Region IndexX="12" IndexY="1" regionName="v1000_r10_c13" />
|
||||||
|
<Region IndexX="12" IndexY="2" regionName="v1000_r9_c13" />
|
||||||
|
<Region IndexX="12" IndexY="3" regionName="v1000_r8_c13" />
|
||||||
|
<Region IndexX="12" IndexY="4" regionName="v1000_r7_c13" />
|
||||||
|
<Region IndexX="12" IndexY="5" regionName="v1000_r6_c13" />
|
||||||
|
<Region IndexX="12" IndexY="6" regionName="v1000_r5_c13" />
|
||||||
|
<Region IndexX="12" IndexY="7" regionName="v1000_r4_c13" />
|
||||||
|
<Region IndexX="12" IndexY="8" regionName="v1000_r3_c13" />
|
||||||
|
<Region IndexX="12" IndexY="9" regionName="v1000_r2_c13" />
|
||||||
|
<Region IndexX="12" IndexY="10" regionName="v1000_r1_c13" />
|
||||||
|
<Region IndexX="13" IndexY="0" regionName="v1000_r11_c14" />
|
||||||
|
<Region IndexX="13" IndexY="1" regionName="v1000_r10_c14" />
|
||||||
|
<Region IndexX="13" IndexY="2" regionName="v1000_r9_c14" />
|
||||||
|
<Region IndexX="13" IndexY="3" regionName="v1000_r8_c14" />
|
||||||
|
<Region IndexX="13" IndexY="4" regionName="v1000_r7_c14" />
|
||||||
|
<Region IndexX="13" IndexY="5" regionName="v1000_r6_c14" />
|
||||||
|
<Region IndexX="13" IndexY="6" regionName="v1000_r5_c14" />
|
||||||
|
<Region IndexX="13" IndexY="7" regionName="v1000_r4_c14" />
|
||||||
|
<Region IndexX="13" IndexY="8" regionName="v1000_r3_c14" />
|
||||||
|
<Region IndexX="13" IndexY="9" regionName="v1000_r2_c14" />
|
||||||
|
<Region IndexX="13" IndexY="10" regionName="v1000_r1_c14" />
|
||||||
</Regions>
|
</Regions>
|
||||||
</config>
|
</config>
|
||||||
@@ -1,27 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||||
<config>
|
<config>
|
||||||
<Settings mapID="1000" />
|
<Settings mapID="1000" />
|
||||||
<MonsterAreas>
|
<MonsterAreas />
|
||||||
<MonsterArea itemIdx="1" groupId="-1" id="10" createMode="0" patrolMode="0" indexX="67" indexY="88" radius="5" num="10" delayTime="10" day="0" time="0">
|
|
||||||
<MonsterPaths />
|
|
||||||
</MonsterArea>
|
|
||||||
<MonsterArea itemIdx="2" groupId="-1" id="10" createMode="0" patrolMode="0" indexX="74" indexY="71" radius="10" num="10" delayTime="100" day="0" time="0">
|
|
||||||
<MonsterPaths />
|
|
||||||
</MonsterArea>
|
|
||||||
<MonsterArea itemIdx="3" groupId="-1" id="10" createMode="0" patrolMode="0" indexX="78" indexY="86" radius="5" num="10" delayTime="100" day="0" time="0">
|
|
||||||
<MonsterPaths />
|
|
||||||
</MonsterArea>
|
|
||||||
<MonsterArea itemIdx="-1" groupId="3" id="0" createMode="0" patrolMode="0" indexX="78" indexY="86" radius="0" num="0" delayTime="0" day="0" time="0">
|
|
||||||
<MonsterPaths />
|
|
||||||
</MonsterArea>
|
|
||||||
<MonsterArea itemIdx="-1" groupId="3" id="0" createMode="0" patrolMode="0" indexX="78" indexY="86" radius="0" num="0" delayTime="0" day="0" time="0">
|
|
||||||
<MonsterPaths />
|
|
||||||
</MonsterArea>
|
|
||||||
<MonsterArea itemIdx="-1" groupId="3" id="0" createMode="0" patrolMode="0" indexX="78" indexY="86" radius="0" num="0" delayTime="0" day="0" time="0">
|
|
||||||
<MonsterPaths />
|
|
||||||
</MonsterArea>
|
|
||||||
<MonsterArea itemIdx="-1" groupId="3" id="0" createMode="0" patrolMode="0" indexX="78" indexY="86" radius="0" num="0" delayTime="0" day="0" time="0">
|
|
||||||
<MonsterPaths />
|
|
||||||
</MonsterArea>
|
|
||||||
</MonsterAreas>
|
|
||||||
</config>
|
</config>
|
||||||
5
Assets/GameAssets/Maps/1000/XML/NpcsConfig.xml
Normal file
5
Assets/GameAssets/Maps/1000/XML/NpcsConfig.xml
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||||
|
<config>
|
||||||
|
<Settings mapID="1000" />
|
||||||
|
<Npcs />
|
||||||
|
</config>
|
||||||
7
Assets/GameAssets/Maps/1000/XML/NpcsConfig.xml.meta
Normal file
7
Assets/GameAssets/Maps/1000/XML/NpcsConfig.xml.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fc561ceed3a642c4d958dd1886283a70
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
5
Assets/GameAssets/Maps/1000/XML/TriggersConfig.xml
Normal file
5
Assets/GameAssets/Maps/1000/XML/TriggersConfig.xml
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||||
|
<config>
|
||||||
|
<Settings mapID="1000" />
|
||||||
|
<Triggers />
|
||||||
|
</config>
|
||||||
7
Assets/GameAssets/Maps/1000/XML/TriggersConfig.xml.meta
Normal file
7
Assets/GameAssets/Maps/1000/XML/TriggersConfig.xml.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3ce3f796d0a4e1541aaa542c69a1179b
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -69,26 +69,28 @@ public partial class MapManager : MonoBehaviour
|
|||||||
_curMapRegions.cellWidthPixel = widthPixel;
|
_curMapRegions.cellWidthPixel = widthPixel;
|
||||||
_curMapRegions.cellHeightPixel = heightPixel;
|
_curMapRegions.cellHeightPixel = heightPixel;
|
||||||
_curMapRegions.regions = new Region[mapRownum, mapColumn];
|
_curMapRegions.regions = new Region[mapRownum, mapColumn];
|
||||||
|
|
||||||
|
int maxRow = mapColumn;
|
||||||
|
int maxCol = mapRownum;
|
||||||
float jpgscenew = PicMapPixel / 100.0f;
|
float jpgscenew = PicMapPixel / 100.0f;
|
||||||
for (int row = 0; row < mapRownum; row++)
|
|
||||||
|
for (int row = 0; row < mapRownum; row++) //14 * 11
|
||||||
{
|
{
|
||||||
for (int col = 0; col < mapColumn; col++)
|
for (int col = 0; col < mapColumn; col++)
|
||||||
{
|
{
|
||||||
string filename = $"v{mapId}_r{row + 1}_c{col + 1}"; // <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>v1000_r1_c1.jpg
|
string filename = $"v{mapId}_r{mapColumn - col}_c{row + 1}"; // <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>v1000_r11_c1.jpg
|
||||||
string spPath = PathUtil.GetMapTexure(1000, filename, "jpg");
|
string spPath = PathUtil.GetMapTexure(1000, filename, "jpg");
|
||||||
GameObject obj = new GameObject(filename);
|
GameObject obj = new GameObject(filename);
|
||||||
obj.transform.SetParent(mapRegionParent);
|
obj.transform.SetParent(mapRegionParent);
|
||||||
SpriteRenderer sr = obj.AddComponent<SpriteRenderer>();
|
SpriteRenderer sr = obj.AddComponent<SpriteRenderer>();
|
||||||
float x = col * jpgscenew;
|
float x = row * jpgscenew;
|
||||||
float y = (mapRownum - row - 1) * jpgscenew;
|
float y = col * jpgscenew;
|
||||||
obj.transform.position = new Vector2(x, y);
|
obj.transform.position = new Vector2(x, y);
|
||||||
_curMapRegions.regions[row, col] = new Region();
|
_curMapRegions.regions[row, col] = new Region();
|
||||||
_curMapRegions.regions[row, col].indexX = row;
|
_curMapRegions.regions[row, col].indexX = row;
|
||||||
_curMapRegions.regions[row, col].indexY = col;
|
_curMapRegions.regions[row, col].indexY = col;
|
||||||
multithreadLoadTextrue(spPath, sr);
|
multithreadLoadTextrue(spPath, sr);
|
||||||
int ldx = mapRownum - row;
|
_curMapRegions.regions[row, col].regionName = filename;
|
||||||
int ldy = col + 1;
|
|
||||||
_curMapRegions.regions[row, col].regionName = $"v{mapId}_r{ldx}_c{ldy}"; // <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>v1000_r1_c1.jpg
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
MapManager.Instance.ReseCamera(jpgscenew * mapColumn, jpgscenew * mapRownum);
|
MapManager.Instance.ReseCamera(jpgscenew * mapColumn, jpgscenew * mapRownum);
|
||||||
@@ -106,7 +108,7 @@ public partial class MapManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if(_curMapRegions == null) return;
|
if(_curMapRegions == null) return;
|
||||||
float jpgscenew = PicMapPixel / 100.0f;
|
float jpgscenew = PicMapPixel / 100.0f;
|
||||||
MapManager.Instance.GenerateMap(jpgscenew * _curMapRegions.regionColNum, jpgscenew * _curMapRegions.regionRowNum, _curMapRegions.cellWidthPixel / 100.0f, _curMapRegions.cellHeightPixel / 100.0f);
|
MapManager.Instance.GenerateMap(jpgscenew * _curMapRegions.regionRowNum, jpgscenew * _curMapRegions.regionColNum, _curMapRegions.cellWidthPixel / 100.0f, _curMapRegions.cellHeightPixel / 100.0f);
|
||||||
}
|
}
|
||||||
private async void multithreadLoadTextrue(string fullPath,SpriteRenderer sr)
|
private async void multithreadLoadTextrue(string fullPath,SpriteRenderer sr)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -216,7 +216,36 @@ public class UICellEditor : MonoBehaviour
|
|||||||
{
|
{
|
||||||
MapManager.Instance.HideCells();
|
MapManager.Instance.HideCells();
|
||||||
}
|
}
|
||||||
|
public void EditorAreaToggleChange(Toggle t)
|
||||||
|
{
|
||||||
|
if (t.isOn)
|
||||||
|
{
|
||||||
|
switch (t.name)
|
||||||
|
{
|
||||||
|
case "MoveToggle":
|
||||||
|
editorGrid = CellType.Move;
|
||||||
|
break;
|
||||||
|
case "BlockToggle":
|
||||||
|
editorGrid = CellType.Obstacle;
|
||||||
|
break;
|
||||||
|
case "HideToggle":
|
||||||
|
editorGrid = CellType.Hide;
|
||||||
|
break;
|
||||||
|
case "SafeToggle":
|
||||||
|
editorGrid = CellType.Safe;
|
||||||
|
break;
|
||||||
|
case "StallToggle":
|
||||||
|
editorGrid = CellType.Stall;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
MapManager.Instance.map?.selector.RefreshPlaneRender();
|
||||||
|
}
|
||||||
|
if (editorAreaToggle.ActiveToggles().Count() == 0)
|
||||||
|
{
|
||||||
|
Debug.Log("û<><C3BB>ѡ<EFBFBD>б༭<D0B1><E0BCAD><EFBFBD><EFBFBD>");
|
||||||
|
editorGrid = CellType.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD>
|
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -63,8 +63,8 @@ public class UICellInfo : MonoBehaviour
|
|||||||
if (MapManager.Instance.map == null || MapManager.Instance.map.selector == null)
|
if (MapManager.Instance.map == null || MapManager.Instance.map.selector == null)
|
||||||
return;
|
return;
|
||||||
if(MapManager.Instance._curMapRegions == null) return;
|
if(MapManager.Instance._curMapRegions == null) return;
|
||||||
txtMapWidth.text = MapManager.Instance._curMapRegions.regionColNum.ToString();
|
txtMapWidth.text = MapManager.Instance._curMapRegions.regionRowNum.ToString();
|
||||||
txtMapHeight.text = MapManager.Instance._curMapRegions.regionRowNum.ToString();
|
txtMapHeight.text = MapManager.Instance._curMapRegions.regionColNum.ToString();
|
||||||
txtCellRows.text = MapManager.Instance.map.selector.horizontalNumber.ToString();
|
txtCellRows.text = MapManager.Instance.map.selector.horizontalNumber.ToString();
|
||||||
txtCellCols.text = MapManager.Instance.map.selector.verticalNumber.ToString();
|
txtCellCols.text = MapManager.Instance.map.selector.verticalNumber.ToString();
|
||||||
txtTotalCells.text = MapManager.Instance.map.selector.totalNumber.ToString();
|
txtTotalCells.text = MapManager.Instance.map.selector.totalNumber.ToString();
|
||||||
|
|||||||
@@ -69,8 +69,8 @@ public class UIMapPanel : MonoBehaviour
|
|||||||
|
|
||||||
if (maxRow > 0 && maxCol > 0)
|
if (maxRow > 0 && maxCol > 0)
|
||||||
{
|
{
|
||||||
MapManager.Instance.allMaps[mapId] = (maxRow, maxCol);
|
MapManager.Instance.allMaps[mapId] = (maxCol, maxRow);
|
||||||
Debug.Log($"Map {mapId} loaded with max dimensions: {maxRow}x{maxCol}");
|
Debug.Log($"Map {mapId} loaded with max dimensions: {maxCol}x{maxRow}");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user