怪物搞完

This commit is contained in:
2025-07-19 01:21:40 +08:00
parent 95aec74d37
commit a84a4e56b6
7 changed files with 100 additions and 452 deletions

View File

@@ -45,4 +45,12 @@ public partial class MapManager : MonoBehaviour
mapRealWidth = x;
mapRealHeight = y;
}
public void MoveToCamera(float x, float y)
{
Vector3 newPosition;
newPosition.x = Mathf.Clamp(x, 0, mapRealWidth);
newPosition.y = Mathf.Clamp(y, 0, mapRealHeight);
Camera.main.transform.position = new Vector3(x, y, -10);
}
}

View File

@@ -97,7 +97,7 @@ public class SceneArea : MonoBehaviour
case EditCellType.MonsterArea:
if (baseItem is UIMonsterItem monsterItem)
{
transform.Find("Name").GetComponent<TextMeshPro>().text = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{monsterItem.monster.id}";
transform.Find("Name").GetComponent<TextMeshPro>().text = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{monsterItem.monster.itemIdx}";
transform.Find("ID").GetComponent<TextMeshPro>().text = "ID:" + monsterItem.monster.id;
transform.Find("Num").GetComponent<TextMeshPro>().text = "Num:" + monsterItem.monster.num;
SetAreaSize(monsterItem.monster.radius);