彻底换一下
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@@ -6,7 +6,7 @@ using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class UINpcItem : MonoBehaviour
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public class UINpcItem : UIBaseItem
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{
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public InputField txtPos; //NPC<50><43><EFBFBD><EFBFBD>
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public InputField txtID; //NPCID
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@@ -58,15 +58,17 @@ public class UINpcItem : MonoBehaviour
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{
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UIWindow.Instance.uiNpcsPanel.curActiveInput = data.selectedObject.GetComponent<InputField>();
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UIWindow.Instance.uiNpcsPanel.curActiveList = paths;
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MapManager.Instance.SetCurNpcPathIdx(pathIdx);
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MapManager.Instance.SetEditCellType(MapManager.EditCellType.NpcPath);
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}
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public override void SetItemPos(Vector2Int pos)
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{
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base.SetItemPos(pos);
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txtPos.text = pos.ToString();
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}
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private void RemoveSelf()
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{
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DestroyImmediate(gameObject);
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MapManager.Instance.RemoveNpcPointSize(itemIdx);
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}
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public bool CheckValid()
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