场景信息
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@@ -488,8 +488,6 @@ public partial class MapManager : MonoBehaviour
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obj = Resources.Load("Prefabs/triggerCenterPoint");
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obj = Resources.Load("Prefabs/triggerCenterPoint");
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else if (cellType == EditCellType.ReliveCell)
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else if (cellType == EditCellType.ReliveCell)
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obj = Resources.Load("Prefabs/reliveCenterPoint");
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obj = Resources.Load("Prefabs/reliveCenterPoint");
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else if (cellType == EditCellType.SellArea)
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obj = Resources.Load("Prefabs/sellCenterPoint");
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else if (cellType == EditCellType.MonsterArea)
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else if (cellType == EditCellType.MonsterArea)
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obj = Resources.Load("Prefabs/monsterPoint");
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obj = Resources.Load("Prefabs/monsterPoint");
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else if (cellType == EditCellType.FuBenArea)
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else if (cellType == EditCellType.FuBenArea)
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