diff --git a/Assets/Scripts/Map/MapManager.Cell.cs b/Assets/Scripts/Map/MapManager.Cell.cs index e5140d7..123997f 100644 --- a/Assets/Scripts/Map/MapManager.Cell.cs +++ b/Assets/Scripts/Map/MapManager.Cell.cs @@ -488,8 +488,6 @@ public partial class MapManager : MonoBehaviour obj = Resources.Load("Prefabs/triggerCenterPoint"); else if (cellType == EditCellType.ReliveCell) obj = Resources.Load("Prefabs/reliveCenterPoint"); - else if (cellType == EditCellType.SellArea) - obj = Resources.Load("Prefabs/sellCenterPoint"); else if (cellType == EditCellType.MonsterArea) obj = Resources.Load("Prefabs/monsterPoint"); else if (cellType == EditCellType.FuBenArea)