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@@ -557,7 +557,7 @@ public partial class MapManager : MonoBehaviour
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if (cellType < EditCellType.AudioTrigger)
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obj = _cellAsset;
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obj = null;
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else if (cellType == EditCellType.AudioTrigger)
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obj = Resources.Load("Prefabs/audioTriggerCenterPoint");
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else if (cellType == EditCellType.TriggerCell)
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@@ -714,26 +714,6 @@ public partial class MapManager : MonoBehaviour
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SetGameObjectActiveWithAllChild(cellsTrans, true);
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return;
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}
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for (int y = 0; y < _cellRows; y++)
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{
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for (int x = 0; x < _cellCols; x++)
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{
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CellNode cell = GetCell(x, y);
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GameObject go = Instantiate(_cellAsset) as GameObject;
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go.name = $"{x}_{y}"; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_<EFBFBD><5F>
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go.transform.SetParent(cellsTrans, false);
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go.transform.localScale = new Vector3(((float)_cellWidth / CELLSCALE) - 0.1f, ((float)_cellHeight / CELLSCALE) - 0.1f, 1);
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//2d <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Vector3 pos = cell.GetPos((float)_cellWidth / CELLSCALE, (float)_cellHeight / CELLSCALE);
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go.transform.localPosition = new Vector3(pos.x, pos.z, pos.y);
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go.layer = LayerMask.NameToLayer("MapCell");
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ShowCellType(go, cell.cellType);
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AddLayerCell(go, (CellLayer)cell.cellType);
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}
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}
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}
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public void HideCells()
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