添加
This commit is contained in:
@@ -84,6 +84,8 @@ public class GridSelector : MonoBehaviour
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{
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return getMapGrid(new Vector2(pos.x,pos.y));
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}
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public Vector2Int getMapGrid(Vector2 pos)
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{
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var grid = new Vector2Int();
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@@ -91,6 +93,10 @@ public class GridSelector : MonoBehaviour
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grid.y = Mathf.FloorToInt(pos.y / map.sideHeight);
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return grid;
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}
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public Vector2 getPosByGrid(Vector2Int grid)
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{
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return new Vector2(grid.x * map.sideWidth + map.sideWidth/2, grid.y * map.sideHeight + map.sideHeight / 2);
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}
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private void Awake()
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{
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mapRenderer = GetComponent<MeshRenderer>();
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@@ -3,7 +3,10 @@ using HxGame.Data;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public partial class MapManager : MonoBehaviour
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@@ -83,12 +86,6 @@ public partial class MapManager : MonoBehaviour
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public void SetEditCellType(EditCellType type)
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{
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if(cellsNode == null || cellsNode.Length == 0)
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{
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UIWindow.Instance.ShowMessage("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>");
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return;
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}
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_curEditCellType = type;
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}
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@@ -148,6 +145,7 @@ public partial class MapManager : MonoBehaviour
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_curPathNodePointIdx = idx;
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}
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//<2F><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>
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public void SetCurAudioTriggerCenterPoint(int idx, int radius)
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{
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@@ -401,13 +399,14 @@ public partial class MapManager : MonoBehaviour
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return cellName;
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}
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public void ShowSpecialPoint(EditCellType cellType)
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{
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int size = 0;
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string cellName = GetSpecialName(cellType, out size);
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if(cellType == EditCellType.MonsterArea)
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//TODO tb <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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SetEditCellType(cellType);
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if (cellType == EditCellType.MonsterArea)
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{
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}
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}
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@@ -471,15 +470,11 @@ public partial class MapManager : MonoBehaviour
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DestroyImmediate(mapAreaParent.Find(cellName).gameObject);
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}
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}
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public void CreateSpecialPoint(int x, int y, EditCellType cellType)
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{
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if (_curOpenMapId <= 0)
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return;
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UnityEngine.Object obj = null;
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if (cellType < EditCellType.AudioTrigger)
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obj = null;
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else if (cellType == EditCellType.AudioTrigger)
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@@ -500,66 +495,57 @@ public partial class MapManager : MonoBehaviour
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UIWindow.Instance.ShowMessage("<22><><EFBFBD><EFBFBD>cell.prefabʧ<62><CAA7>");
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return;
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}
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string cellName = string.Empty;
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Material mat = null;
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Vector3 localScale = Vector3.zero;
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int Idx = 0;
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switch (cellType)
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{
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case EditCellType.ReturnCell:
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cellName = "<22>سǵ<D8B3>";
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mat = _cellReturnMat;
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break;
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case EditCellType.TeleportCell:
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cellName = $"<22><><EFBFBD>͵<EFBFBD>{_curTeleportPointIdx}";
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mat = _cellTeleportMat;
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Idx = _curTeleportPointIdx;
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break;
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case EditCellType.NpcCell:
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cellName = $"Npc{_curNpcPointIdx}";
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mat = _cellNpcMat;
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Idx = _curNpcPointIdx;
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break;
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case EditCellType.PathNodeCell:
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cellName = $"PathNode{_curPathNodePointIdx}";
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mat = _cellPathNodeMat;
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Idx = _curPathNodePointIdx;
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break;
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case EditCellType.AudioTrigger:
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cellName = $"<22><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>{_curAudioTriggerCenterPoint.areaIdx}";
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localScale = new Vector3(0.9f * _curAudioTriggerCenterPoint.radius * 2, 0.9f * _curAudioTriggerCenterPoint.radius * 2, 1);
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Idx = _curAudioTriggerCenterPoint.areaIdx;
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break;
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case EditCellType.TriggerCell:
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cellName = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{_curTriggerCenterPoint.areaIdx}";
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localScale = new Vector3(0.9f * _curTriggerCenterPoint.radius * 2, 0.9f * _curTriggerCenterPoint.radius * 2, 1);
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Idx = _curTriggerCenterPoint.areaIdx;
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break;
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case EditCellType.ReliveCell:
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cellName = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{_curReliveCenterPoint.areaIdx}";
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localScale = new Vector3(0.9f * _curReliveCenterPoint.radius * 2, 0.9f * _curReliveCenterPoint.radius * 2, 1);
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break;
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case EditCellType.SellArea:
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cellName = $"<22><>̯<EFBFBD><CCAF>{_curSellAreaCenterPoint.areaIdx}";
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localScale = new Vector3(0.9f * _curSellAreaCenterPoint.radius * 2, 0.9f * _curSellAreaCenterPoint.radius * 2, 1);
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Idx = _curReliveCenterPoint.areaIdx;
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break;
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case EditCellType.MonsterArea:
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cellName = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{_curMonsterPoint.areaIdx}";
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localScale = new Vector3(0.9f * _curMonsterPoint.radius * 2, 0.9f * _curMonsterPoint.radius * 2, 1);
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if (localScale == Vector3.forward)
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localScale = new Vector3(0.5f, 0.5f, 1);
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Idx = _curMonsterPoint.areaIdx;
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break;
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case EditCellType.FuBenArea:
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cellName = $"<22><><EFBFBD><EFBFBD>ˢ<EFBFBD><CBA2>{_curFuBenPoint.areaIdx}";
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localScale = new Vector3(0.9f * _curFuBenPoint.radius * 2, 0.9f * _curFuBenPoint.radius * 2, 1);
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Idx = _curMonsterPoint.areaIdx;
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break;
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case EditCellType.JuBaoArea:
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cellName = $"<22>۱<EFBFBD><DBB1><EFBFBD>{_curJuBaoPoint.areaIdx}";
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localScale = new Vector3(0.9f * _curJuBaoPoint.radius * 2, 0.9f * _curJuBaoPoint.radius * 2, 1);
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Idx = _curJuBaoPoint.areaIdx;
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break;
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case EditCellType.NpcPath:
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cellName = $"NpcPath{_curNpcPointIdx}{GetCurNpcPathIdx()}";
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mat = _cellPathNodeMat;
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Idx = _curNpcPointIdx;
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break;
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case EditCellType.MonsterPath:
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cellName = $"MonsterPath{_curMonsterPoint.areaIdx}{GetCurMonsterPathIdx()}";
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mat = _cellPathNodeMat;
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Idx = _curMonsterPoint.areaIdx;
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break;
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}
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@@ -572,42 +558,34 @@ public partial class MapManager : MonoBehaviour
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{
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go = Instantiate(obj) as GameObject;
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go.transform.SetParent(mapAreaParent, false);
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go.transform.localScale = new Vector3(((float)_cellWidth / CELLSCALE) - 0.1f, ((float)_cellHeight / CELLSCALE) - 0.1f, 1);
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}
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CellNode cell = GetCell(x, y);
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Vector3 pos = cell.GetPos((float)_cellWidth / CELLSCALE, (float)_cellHeight / CELLSCALE);
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go.transform.localPosition = new Vector3(pos.x, pos.z, pos.y);
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var sceneArea = go.GetComponent<SceneArea>();
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sceneArea.SetSceneAreaData(cellType, Idx);
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sceneArea.SetAreaPos(new Vector2Int(x, y));
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go.name = cellName;
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if (cellType < EditCellType.AudioTrigger)
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go.GetComponent<MeshRenderer>().material = mat;
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else
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go.transform.localScale = localScale;
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if(cellType == EditCellType.MonsterArea)
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{
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go.transform.Find("Name").GetComponent<Text>().text = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{_curMonsterPoint.areaIdx}";
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go.transform.Find("ID").GetComponent<Text>().text = "ID:" + _curMonsterPoint.id.ToString();
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go.transform.Find("Num").GetComponent<Text>().text = "Num:" + _curMonsterPoint.num.ToString();
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go.transform.Find("Name").GetComponent<TextMeshPro>().text = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{_curMonsterPoint.areaIdx}";
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go.transform.Find("ID").GetComponent<TextMeshPro>().text = "ID:" + _curMonsterPoint.id.ToString();
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go.transform.Find("Num").GetComponent<TextMeshPro>().text = "Num:" + _curMonsterPoint.num.ToString();
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float scaleX = MapManager.Instance.map.sideWidth * _curMonsterPoint.radius * 2;
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float scaleY = MapManager.Instance.map.sideHeight * _curMonsterPoint.radius * 2;
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go.transform.localScale = new Vector3(scaleX,scaleY,1);
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}
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else if (cellType == EditCellType.FuBenArea)
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{
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go.transform.Find("Order").GetComponent<Text>().text = _curFuBenPoint.areaIdx.ToString();
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go.transform.Find("ID").GetComponent<Text>().text = "ID:" + _curFuBenPoint.id.ToString();
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go.transform.Find("Num").GetComponent<Text>().text = "Num:" + _curFuBenPoint.num.ToString();
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go.transform.Find("Order").GetComponent<TextMeshPro>().text = _curFuBenPoint.areaIdx.ToString();
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go.transform.Find("ID").GetComponent<TextMeshPro>().text = "ID:" + _curFuBenPoint.id.ToString();
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go.transform.Find("Num").GetComponent<TextMeshPro>().text = "Num:" + _curFuBenPoint.num.ToString();
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}
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else if (cellType == EditCellType.JuBaoArea)
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{
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go.transform.Find("ID").GetComponent<Text>().text = "ID:" + _curJuBaoPoint.id.ToString();
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//go.transform.Find("Num").GetComponent<Text>().text = "Num:" + _curJuBaoPoint.num.ToString();
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go.transform.Find("ID").GetComponent<TextMeshPro>().text = "ID:" + _curJuBaoPoint.id.ToString();
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}
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else if(cellType == EditCellType.TriggerCell)
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{
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go.transform.GetChild(0).GetComponent<Text>().text = _curTriggerCenterPoint.text;
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go.transform.GetChild(0).GetComponent<TextMeshPro>().text = _curTriggerCenterPoint.text;
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}
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}
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public int GetLayCellCount(CellType lay)
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@@ -991,4 +969,51 @@ public partial class MapManager : MonoBehaviour
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cells.Clear();
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}
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public bool isDragging = false;
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public Vector3 downPos;
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public SceneArea currentComponent;
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private void UpdateCellPos()
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{
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if (Input.GetMouseButtonDown(0))
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{
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if (EventSystem.current.IsPointerOverGameObject())
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return;
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int hitLayer = (1 << LayerMask.NameToLayer("MapCell"));
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
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Vector2 rayOrigin = ray.origin;
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Vector2 rayDirection = ray.direction;
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RaycastHit2D hit = Physics2D.Raycast(rayOrigin, rayDirection, Mathf.Infinity, hitLayer);
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if (hit.collider != null)
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{
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var mouseComponent = hit.collider.transform.GetComponent<SceneArea>();
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if (mouseComponent != null)
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{
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if (mouseComponent.editCellType != _curEditCellType)
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return;
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mouseComponent.OnPointerClick();
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currentComponent = mouseComponent;
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}
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downPos = Input.mousePosition;
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}
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ק
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if (Input.GetMouseButton(0))
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{
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if (Input.mousePosition != downPos || isDragging)
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{
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isDragging = true;
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// <20><><EFBFBD><EFBFBD> AreaComponent <20><><EFBFBD><EFBFBD>ק<EFBFBD><D7A7><EFBFBD><EFBFBD>
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currentComponent?.OnPointerDrag(Input.mousePosition);
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}
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>
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if (Input.GetMouseButtonUp(0))
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{
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currentComponent?.OnPointerUp();
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isDragging = false;
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currentComponent = null;
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}
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}
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}
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@@ -162,6 +162,7 @@ public partial class MapManager : MonoBehaviour
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if (bHoverUI)
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return;
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UpdateCamera();
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UpdateCellPos();
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}
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38
Assets/Scripts/Map/SceneArea.cs
Normal file
38
Assets/Scripts/Map/SceneArea.cs
Normal file
@@ -0,0 +1,38 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using static MapManager;
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public class SceneArea : MonoBehaviour
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{
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public EditCellType editCellType;
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public int Idx;
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public void SetSceneAreaData(EditCellType editCellType,int idx)
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{
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this.editCellType = editCellType;
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Idx = idx;
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}
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public void OnPointerClick()
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{
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Debug.Log($"ѡ<><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>...");
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}
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public void OnPointerDrag(Vector3 mousePosition)
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{
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Vector2Int pos = MapManager.Instance.map.selector.GetMouseByCell();
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SetAreaPos(pos);
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}
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public void OnPointerUp()
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{
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Debug.Log($"<22>ɿ<EFBFBD><C9BF><EFBFBD><EFBFBD><EFBFBD>...");
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}
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public void SetAreaPos(Vector2Int pos)
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{
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Vector3 realpos = MapManager.Instance.map.selector.getPosByGrid(pos);
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transform.position = realpos;
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}
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}
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11
Assets/Scripts/Map/SceneArea.cs.meta
Normal file
11
Assets/Scripts/Map/SceneArea.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: da8bfab8f0be79c4c9e2da7d5086428b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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33
Assets/Scripts/Map/UtilityClass.cs
Normal file
33
Assets/Scripts/Map/UtilityClass.cs
Normal file
@@ -0,0 +1,33 @@
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#if UNITY_EDITOR
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using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using UnityEngine;
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public static class UtilityClass
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{
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public static bool IsPosValidFormat(string value)
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{
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// 使用正则表达式判断格式是否为 x,y(正整数)
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string pattern = @"^\d+,\d+$";
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return Regex.IsMatch(value, pattern);
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}
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public static bool IsNumValidFormat(string value)
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{
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// 使用正则表达式判断是否为正整数
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string pattern = @"^\d+$";
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return Regex.IsMatch(value, pattern);
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}
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public static Vector2Int GetVector2Pos(string value)
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{
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if (IsPosValidFormat(value))
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{
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string[] parts = value.Split(',');
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int x = int.Parse(parts[0]);
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int y = int.Parse(parts[1]);
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return new Vector2Int(x, y);
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}
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return Vector2Int.zero;
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}
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}
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#endif
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11
Assets/Scripts/Map/UtilityClass.cs.meta
Normal file
11
Assets/Scripts/Map/UtilityClass.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 7680110b20a47ca47a799c1b152ae93c
|
||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
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userData:
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||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user