Files
HX_MapEditor/Assets/Scripts/UI/UIMapPanel.cs

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using System;
using System.Collections;
using System.Collections.Generic;
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using System.Data.Common;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using UnityEditor;
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using UnityEngine;
using UnityEngine.UI;
///<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
///<2F><><EFBFBD>ܣ<EFBFBD>ɨ<EFBFBD><C9A8><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD>򿪵<EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD>رյ<D8B1>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
public class UIMapPanel : MonoBehaviour
{
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public ToggleGroup mapEditorGroup;
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public Dropdown dropMap;
private bool _saving;
// Start is called before the first frame update
void Start()
{
_saving = false;
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dropMap.onValueChanged.AddListener(delegate {
if (dropMap.options.Count > 0)
{
int mapId = Convert.ToInt32(dropMap.options[dropMap.value].text);
UICellInfo.Instance.ShowMapWidthAndHeight(mapId);
}
});
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}
void OnDataLoaded()
{
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// <20><>ȡ<EFBFBD><C8A1><EFBFBD>е<EFBFBD>ͼ<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
string mapsDirectory = Path.Combine(Application.dataPath, "GameAssets", "Maps");
if (!Directory.Exists(mapsDirectory))
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{
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Debug.LogError($"Maps directory not found: {mapsDirectory}");
return;
}
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MapManager.Instance.allMaps.Clear();
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string[] mapFolders = Directory.GetDirectories(mapsDirectory);
foreach (string folderPath in mapFolders)
{
string[] pathSplit = folderPath.Split(Path.DirectorySeparatorChar);
string mapId = pathSplit[pathSplit.Length - 1]; // <20><><EFBFBD><EFBFBD> "v1000"
string textureDirectory = Path.Combine(folderPath, "Texture");
if (Directory.Exists(textureDirectory))
{
string[] imageFiles = Directory.GetFiles(textureDirectory, "*.jpg");
int maxRow = 0;
int maxCol = 0;
string pattern = $@"{mapId}_r(\d+)_c(\d+)"; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD>ƥ<EFBFBD><C6A5> v1000_rXX_cYY
Regex regex = new Regex(pattern);
foreach (string filePath in imageFiles)
{
string fileName = Path.GetFileNameWithoutExtension(filePath); // <20><><EFBFBD><EFBFBD> "v1000_r11_c14"
Match match = regex.Match(fileName);
if (match.Success)
{
if (int.TryParse(match.Groups[1].Value, out int row) && int.TryParse(match.Groups[2].Value, out int col))
{
maxRow = Mathf.Max(maxRow, row);
maxCol = Mathf.Max(maxCol, col);
}
}
else
{
Debug.LogWarning($"Filename {fileName} does not match expected pattern: {pattern}");
}
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}
MapManager.Instance.allMaps[mapId] = (maxCol, maxRow, imageFiles.Length);
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}
else
{
Debug.LogWarning($"Texture directory not found for map {mapId}: {textureDirectory}");
}
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}
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}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC>ʽ<EFBFBD><CABD> map_x <20><> v{mapId}_rx_cx <20><>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ظ<EFBFBD><D8B8><EFBFBD><EFBFBD>
/// </summary>
public void ReNamePicFormat()
{
int mapId = Convert.ToInt32(dropMap.options[dropMap.value].text);
int width = UICellInfo.Instance.CustomMapWidth; // <20><>ͼ<EFBFBD><CDBC><EFBFBD>ȣ<EFBFBD><C8A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
string mapsDirectory = Path.Combine(Application.dataPath, "GameAssets", "Maps", $"{mapId}", "Texture");
if (!Directory.Exists(mapsDirectory))
{
Debug.LogError($"Maps directory not found: {mapsDirectory}");
return;
}
// <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>jpg<70>ļ<EFBFBD>
string[] imageFiles = Directory.GetFiles(mapsDirectory, "*.jpg");
int totalFiles = imageFiles.Length;
if (totalFiles == 0)
{
UIWindow.Instance.ShowMessage($"No jpg files found in directory: {mapsDirectory}");
return;
}
// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7>Ѿ<EFBFBD><D1BE><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ
if (IsAlreadyRenamed(imageFiles, mapId))
{
UIWindow.Instance.ShowMessage($"<22>ļ<EFBFBD><C4BC><EFBFBD> {mapId} <20>Ѿ<EFBFBD><D1BE><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
return;
}
// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD>ϸ<EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (IsMixedFormat(imageFiles, mapId))
{
UIWindow.Instance.ShowMessage($"<22>ļ<EFBFBD><C4BC><EFBFBD> {mapId} <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD>ʽ<EFBFBD><CABD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>");
return;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>map_<70><5F>ʽ<EFBFBD><CABD><EFBFBD>ļ<EFBFBD>
var mapFiles = imageFiles
.Where(file => Path.GetFileNameWithoutExtension(file).StartsWith("map_"))
.OrderBy(file =>
{
string fileName = Path.GetFileNameWithoutExtension(file);
if (int.TryParse(fileName.Substring(4), out int number))
{
return number;
}
return int.MaxValue;
})
.ToArray();
if (mapFiles.Length == 0)
{
UIWindow.Instance.ShowMessage($"û<><C3BB><EFBFBD>ҵ<EFBFBD>map_<70><5F>ʽ<EFBFBD><CABD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD><D2B2><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD>ʽ");
return;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int height = Mathf.CeilToInt((float)mapFiles.Length / width);
UIWindow.Instance.ShowMessage($"Renaming {mapFiles.Length} files with grid size: {width}x{height}");
int renamedCount = 0;
int errorCount = 0;
// ִ<><D6B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (int index = 0; index < mapFiles.Length; index++)
{
string oldFilePath = mapFiles[index];
string fileName = Path.GetFileNameWithoutExtension(oldFilePath);
string fileExtension = Path.GetExtension(oldFilePath);
try
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD>ã<EFBFBD><C3A3><EFBFBD>1<EFBFBD><31>ʼ<EFBFBD><CABC>
int row = (index / width) + 1;
int col = (index % width) + 1;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD>õ<EFBFBD>ͼID<49><44>
string newFileName = $"v{mapId}_r{row}_c{col}";
string newFilePath = Path.Combine(mapsDirectory, newFileName + fileExtension);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
File.Move(oldFilePath, newFilePath);
renamedCount++;
Debug.Log($"Renamed: {fileName} -> {newFileName}");
}
catch (Exception ex)
{
errorCount++;
Debug.LogError($"Error renaming file {fileName}: {ex.Message}");
}
}
Debug.Log($"Rename completed. Success: {renamedCount}, Errors: {errorCount}");
// ˢ<><CBA2>AssetDatabase
#if UNITY_EDITOR
UnityEditor.AssetDatabase.Refresh();
#endif
OnDataLoaded();
}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7>Ѿ<EFBFBD><D1BE><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ
/// </summary>
private bool IsAlreadyRenamed(string[] imageFiles, int mapId)
{
// Ŀ<><C4BF><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD>v{mapId}_r<5F><72><EFBFBD><EFBFBD>_c<5F><63><EFBFBD><EFBFBD>
string pattern = $"^v{mapId}_r\\d+_c\\d+$";
var regex = new System.Text.RegularExpressions.Regex(pattern);
foreach (string filePath in imageFiles)
{
string fileName = Path.GetFileNameWithoutExtension(filePath);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κη<CEBA>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>Ͳ<EFBFBD><CDB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬
if (!regex.IsMatch(fileName) && !fileName.StartsWith("map_"))
{
return false;
}
}
// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD>ļ<EFBFBD>
bool hasTargetFormat = imageFiles.Any(file =>
regex.IsMatch(Path.GetFileNameWithoutExtension(file)));
return hasTargetFormat;
}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD>ϸ<EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>map_<70><5F>ʽ<EFBFBD><CABD>
/// </summary>
private bool IsMixedFormat(string[] imageFiles, int mapId)
{
bool hasMapFormat = false;
bool hasTargetFormat = false;
string pattern = $"^v{mapId}_r\\d+_c\\d+$";
var regex = new System.Text.RegularExpressions.Regex(pattern);
foreach (string filePath in imageFiles)
{
string fileName = Path.GetFileNameWithoutExtension(filePath);
if (fileName.StartsWith("map_"))
{
hasMapFormat = true;
}
else if (regex.IsMatch(fileName))
{
hasTargetFormat = true;
}
// <20><><EFBFBD><EFBFBD>ͬʱ<CDAC><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD><EFBFBD>ǻ<EFBFBD><C7BB><EFBFBD>״̬
if (hasMapFormat && hasTargetFormat)
{
return true;
}
}
return false;
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}
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public void ExportMap()
{
MapManager.Instance.SaveAtlasToFile();
}
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public void ScanMap()
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{
MapManager.Instance.allMaps.Clear();
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OnDataLoaded();
dropMap.options.Clear();
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foreach (var map in MapManager.Instance.allMaps)
{
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Dropdown.OptionData od = new Dropdown.OptionData();
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od.text = map.Key;
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dropMap.options.Add(od);
}
dropMap.value = 1;
dropMap.value = 0; //Ϊ<><CEAA>Ĭ<EFBFBD><C4AC>ѡ<EFBFBD>е<EFBFBD>һ<EFBFBD><D2BB>
}
public void OpenMap()
{
if(dropMap.options.Count == 0)
{
UIWindow.Instance.ShowMessage("<22><><EFBFBD><EFBFBD>ɨ<EFBFBD><C9A8><EFBFBD><EFBFBD>ͼ");
return;
}
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if(MapManager.Instance._curOpenMapId > 0)
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{
UIWindow.Instance.ShowMessage("<22><><EFBFBD>ȹر<C8B9><D8B1><EFBFBD><EFBFBD>е<EFBFBD>ͼ");
return;
}
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int mapId = Convert.ToInt32(dropMap.options[dropMap.value].text);
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MapManager.Instance._curOpenMapId = mapId;
MapManager.Instance.LoadMapRegionSprites(mapId);
MapManager.Instance.LoadMapObs(mapId);
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UIWindow.Instance.uiEditMapConfig.LoadMapConfig(mapId);
UIWindow.Instance.uiMonstersPanel.LoadMonsterConfig(mapId);
UIWindow.Instance.uiNpcsPanel.LoadNpcsConfig(mapId);
UIWindow.Instance.uiTriggersPanel.LoadTriggersConfig(mapId);
UIWindow.Instance.uiFuBensPanel.LoadFuBenConfig(mapId);
UIWindow.Instance.uiJuBaosPanel.LoadJuBaoConfig(mapId);
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//<2F><><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD>ã<EFBFBD><C3A3><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (MapManager.Instance.map == null)
{
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MapManager.Instance.CreateObs(mapId);
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}
UICellInfo.Instance.ShowMapCellInfo();
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}
public void CloseMap()
{
MapManager.Instance.CloseMap();
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MapManager.Instance._curOpenMapId = -1;
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foreach (var toggle in mapEditorGroup.ActiveToggles())
{
toggle.isOn = false;
}
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}
public bool HasMap(string mapId)
{
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return MapManager.Instance.allMaps.ContainsKey(mapId);
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}
private void Update()
{
if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.S))
{
if (_saving)
return;
SaveAll();
}
}
public void SaveAll()
{
_saving = true;
Debug.Log("<22><><EFBFBD>ڱ<EFBFBD><DAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>...");
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MapManager.Instance.SaveRegionXML();
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MapManager.Instance.SaveMapObs();
UIWindow.Instance.uiEditMapConfig.SaveMapConfig();
UIWindow.Instance.uiMonstersPanel.SaveMonsterConfig();
UIWindow.Instance.uiNpcsPanel.SaveNpcsConfig();
UIWindow.Instance.uiTriggersPanel.SaveTriggersConfig();
UIWindow.Instance.uiJuBaosPanel.SaveJuBaoConfig();
UIWindow.Instance.uiFuBensPanel.SaveFuBenConfig();
UIWindow.Instance.ShowMessage("<22><><EFBFBD><EFBFBD><EFBFBD>ɹ<EFBFBD>");
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_saving = false;
#if UNITY_EDITOR
AssetDatabase.Refresh();
#endif
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}
}