2025-06-14 13:46:24 +08:00
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using HxGame;
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using HxGame.Data;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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2025-06-22 15:21:25 +08:00
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using TMPro;
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using UnityEditor;
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2025-06-14 13:46:24 +08:00
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using UnityEngine;
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2025-06-22 15:21:25 +08:00
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using UnityEngine.EventSystems;
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2025-06-14 13:46:24 +08:00
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using UnityEngine.UI;
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public partial class MapManager : MonoBehaviour
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{
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public enum EditCellType
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{
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None,
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ReturnCell, //<2F>سǵ<D8B3>
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TeleportCell, //<2F><><EFBFBD>͵<EFBFBD>
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NpcCell, //NPC
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PathNodeCell, //·<><C2B7>
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NpcPath, //npcѲ<63><D1B2>·<EFBFBD><C2B7>
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MonsterPath, //<2F><><EFBFBD><EFBFBD>Ѳ<EFBFBD><D1B2>·<EFBFBD><C2B7>
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AudioTrigger, //<2F><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>
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TriggerCell, //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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ReliveCell, //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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SellArea, //<2F><>̯<EFBFBD><CCAF>
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MonsterArea, //<2F><><EFBFBD><EFBFBD>
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FuBenArea, //<2F><><EFBFBD><EFBFBD>
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JuBaoArea, //<2F>۱<EFBFBD>
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}
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public struct CenterPoint
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{
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public int areaIdx;
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public int radius; //<2F>뾶
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}
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public struct TriggerPoint
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{
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public int areaIdx;
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public int radius; //<2F>뾶
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public string text;
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}
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public struct MonsterPoint
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{
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public int areaIdx;
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public int radius; //<2F>뾶
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public int id; //ˢ<><CBA2>ID
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public int num; //ˢ<><CBA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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}
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2025-07-18 22:28:40 +08:00
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public struct NpcPoint
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{
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public int areaIdx;
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public int id;
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public int dir;
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}
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2025-06-14 13:46:24 +08:00
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//<2F><>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD>ɵĵ<C9B5><C4B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private List<string> _activeTerrainCells = new List<string>();
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private const int IGNORECELLSIZE = 15;
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private EditCellType _curEditCellType = EditCellType.None;
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private int _teleportPointSize = 0; //<2F><><EFBFBD>͵<EFBFBD><CDB5><EFBFBD><EFBFBD><EFBFBD>
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private int _curTeleportPointIdx = 0; //<2F><>ǰ<EFBFBD>༭<EFBFBD><E0BCAD><EFBFBD>͵<EFBFBD><CDB5><EFBFBD><EFBFBD><EFBFBD>
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private int _npcPointSize = 0; //npc<70><63><EFBFBD><EFBFBD>
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private int _curNpcPointIdx = 0; //<2F><>ǰ<EFBFBD>༭npc<70><63><EFBFBD><EFBFBD>
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private int _pathNodePointSize = 0; //·<><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private int _curPathNodePointIdx = 0; //<2F><>ǰ<EFBFBD>༭·<E0BCAD><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private int _triggerPointSize = 0; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private int _curTriggerPointIdx = 0; //<2F><>ǰ<EFBFBD>༭<EFBFBD><E0BCAD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private CenterPoint _curAudioTriggerCenterPoint = new CenterPoint(); //<2F><>ǰ<EFBFBD>༭<EFBFBD><E0BCAD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private TriggerPoint _curTriggerCenterPoint = new TriggerPoint(); //<2F><>ǰ<EFBFBD>༭<EFBFBD><E0BCAD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private CenterPoint _curReliveCenterPoint = new CenterPoint(); //<2F><>ǰ<EFBFBD>༭<EFBFBD><E0BCAD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private CenterPoint _curSellAreaCenterPoint = new CenterPoint(); //<2F><>ǰ<EFBFBD>༭<EFBFBD><E0BCAD>̯<EFBFBD><CCAF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private MonsterPoint _curMonsterPoint = new MonsterPoint(); //ˢ<><CBA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private MonsterPoint _curFuBenPoint = new MonsterPoint(); //<2F><><EFBFBD><EFBFBD>ˢ<EFBFBD><CBA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private MonsterPoint _curJuBaoPoint = new MonsterPoint(); //<2F>۱<EFBFBD><DBB1><EFBFBD><EFBFBD><EFBFBD>
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2025-07-18 22:28:40 +08:00
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private NpcPoint _curNpcPoint = new NpcPoint(); //Npc<70><63><EFBFBD><EFBFBD>
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2025-06-14 13:46:24 +08:00
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public CellNode[] cellsNode;
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2025-06-19 01:31:00 +08:00
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private Dictionary<CellType, List<GameObject>> _layCellsMap = new Dictionary<CellType, List<GameObject>>();
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2025-06-14 13:46:24 +08:00
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public void SetEditCellType(EditCellType type)
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{
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_curEditCellType = type;
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}
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//<2F><><EFBFBD>͵<EFBFBD>
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public int AddTeleportPointSize()
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{
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return ++_teleportPointSize;
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}
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public void RemoveTeleportPointSize(int idx)
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{
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_curTeleportPointIdx = idx;
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RemoveSpecialPoint(EditCellType.TeleportCell);
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}
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public void SetCurTeleportPointIdx(int idx)
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{
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_curTeleportPointIdx = idx;
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}
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//NPC
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public int AddNpcPointSize()
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{
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return ++_npcPointSize;
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}
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public void SetCurNpcPointIdx(int idx)
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{
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_curNpcPointIdx = idx;
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}
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//·<><C2B7>
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public void ZeroNodePathSize()
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{
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_pathNodePointSize = 0;
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}
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public int AddPathNodePointSize()
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{
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return ++_pathNodePointSize;
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}
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public void RemovePathNodePointSize(int idx)
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{
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_curPathNodePointIdx = idx;
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RemoveSpecialPoint(EditCellType.PathNodeCell);
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}
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public void SetCurPathNodePointIdx(int idx)
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{
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_curPathNodePointIdx = idx;
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}
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2025-06-22 15:21:25 +08:00
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2025-06-14 13:46:24 +08:00
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//<2F><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>
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public void SetCurAudioTriggerCenterPoint(int idx, int radius)
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{
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_curAudioTriggerCenterPoint.areaIdx = idx;
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_curAudioTriggerCenterPoint.radius = radius;
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}
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public void RemoveAudioTriggerCenterPoint(int idx)
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{
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_curAudioTriggerCenterPoint.areaIdx = idx;
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RemoveSpecialPoint(EditCellType.AudioTrigger);
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public void SetCurTriggerCenterPoint(int idx, int radius, TriggerMode mode)
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{
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_curTriggerCenterPoint.areaIdx = idx;
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_curTriggerCenterPoint.radius = radius;
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switch(mode)
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{
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case TriggerMode.KillMonster:
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_curTriggerCenterPoint.text = "ɱ<>ִ<EFBFBD><D6B4><EFBFBD>";
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break;
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case TriggerMode.UseItem:
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_curTriggerCenterPoint.text = "<22><><EFBFBD>ߴ<EFBFBD><DFB4><EFBFBD>";
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break;
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case TriggerMode.Task:
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_curTriggerCenterPoint.text = "<22><><EFBFBD><EFBFBD>";
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break;
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case TriggerMode.Npc:
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_curTriggerCenterPoint.text = "NPC<50><43><EFBFBD><EFBFBD>";
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break;
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}
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}
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public void RemoveTriggerCenterPoint(int idx)
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{
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_curTriggerCenterPoint.areaIdx = idx;
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RemoveSpecialPoint(EditCellType.TriggerCell);
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public void SetReliveCenterPoint(int idx, int radius)
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{
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_curReliveCenterPoint.areaIdx = idx;
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_curReliveCenterPoint.radius = radius;
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}
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public void RemoveReliveCenterPoint(int idx)
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{
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_curReliveCenterPoint.areaIdx = idx;
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RemoveSpecialPoint(EditCellType.ReliveCell);
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}
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//<2F><>̯<EFBFBD><CCAF>
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public void SetCurSellCenterPoint(int idx, int radius)
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{
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_curSellAreaCenterPoint.areaIdx = idx;
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_curSellAreaCenterPoint.radius = radius;
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}
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public void RemoveSellCenterPoint(int idx)
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{
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_curSellAreaCenterPoint.areaIdx = idx;
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RemoveSpecialPoint(EditCellType.SellArea);
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}
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//<2F><><EFBFBD><EFBFBD>
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public void SetMonsterPoint(int idx, int radius, int id, int num)
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{
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_curMonsterPoint.areaIdx = idx;
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_curMonsterPoint.radius = radius;
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_curMonsterPoint.id = id;
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_curMonsterPoint.num = num;
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}
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2025-07-18 22:28:40 +08:00
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public void SetNpcPoint(int idx,int id,int dir)
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{
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_curNpcPoint.areaIdx= idx;
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_curNpcPoint.id = id;
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_curNpcPoint.dir = dir;
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}
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2025-06-14 13:46:24 +08:00
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public void RemoveMonsterPoint(int idx)
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{
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_curMonsterPoint.areaIdx = idx;
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RemoveSpecialPoint(EditCellType.MonsterArea);
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}
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public void ShowMonsterPoint(int idx)
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{
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Transform cellsTrans = UIWindow.Instance.mapTrans.Find("CellsNode");
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if (cellsTrans == null)
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{
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UIWindow.Instance.ShowMessage("û<><C3BB><EFBFBD>ҵ<EFBFBD>CellsNode<64>ڵ<EFBFBD>");
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return;
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}
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string cellName = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{idx}";
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var t = cellsTrans.Find(cellName);
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if (t == null)
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return;
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t.gameObject.SetActive(true);
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}
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public void HideMonsterPoint(int idx)
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{
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Transform cellsTrans = UIWindow.Instance.mapTrans.Find("CellsNode");
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if (cellsTrans == null)
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{
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UIWindow.Instance.ShowMessage("û<><C3BB><EFBFBD>ҵ<EFBFBD>CellsNode<64>ڵ<EFBFBD>");
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return;
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}
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string cellName = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{idx}";
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var t = cellsTrans.Find(cellName);
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if (t == null)
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return;
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t.gameObject.SetActive(false);
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}
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//<2F><><EFBFBD><EFBFBD>ˢ<EFBFBD><CBA2><EFBFBD><EFBFBD>
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public void SetCurFuBenCenterPoint(int idx, int radius, int id, int num)
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{
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|
|
|
|
_curFuBenPoint.areaIdx = idx;
|
|
|
|
|
|
_curFuBenPoint.radius = radius;
|
|
|
|
|
|
_curFuBenPoint.id = id;
|
|
|
|
|
|
_curFuBenPoint.num = num;
|
|
|
|
|
|
}
|
|
|
|
|
|
public void RemoveFuBenCenterPoint(int idx)
|
|
|
|
|
|
{
|
|
|
|
|
|
_curFuBenPoint.areaIdx = idx;
|
|
|
|
|
|
RemoveSpecialPoint(EditCellType.FuBenArea);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//<2F>۱<EFBFBD><DBB1><EFBFBD>
|
|
|
|
|
|
//public void SetCurJuBaoCenterPoint(int idx, int radius, int id, int num)
|
|
|
|
|
|
public void SetCurJuBaoCenterPoint(int idx, int radius, int id)
|
|
|
|
|
|
{
|
|
|
|
|
|
_curJuBaoPoint.areaIdx = idx;
|
|
|
|
|
|
_curJuBaoPoint.radius = radius;
|
|
|
|
|
|
_curJuBaoPoint.id = id;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void RemoveJuBaoCenterPoint(int idx)
|
|
|
|
|
|
{
|
|
|
|
|
|
_curJuBaoPoint.areaIdx = idx;
|
|
|
|
|
|
RemoveSpecialPoint(EditCellType.JuBaoArea);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private string GetSpecialName(EditCellType cellType, out int size)
|
|
|
|
|
|
{
|
|
|
|
|
|
size = 0;
|
|
|
|
|
|
string cellName = string.Empty;
|
|
|
|
|
|
switch (cellType)
|
|
|
|
|
|
{
|
|
|
|
|
|
case EditCellType.TeleportCell:
|
|
|
|
|
|
cellName = "<22><><EFBFBD>͵<EFBFBD>";
|
|
|
|
|
|
size = _teleportPointSize;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.NpcCell:
|
|
|
|
|
|
cellName = "Npc";
|
|
|
|
|
|
size = _npcPointSize;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.PathNodeCell:
|
|
|
|
|
|
cellName = "PathNode";
|
|
|
|
|
|
size = _pathNodePointSize;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.ReliveCell:
|
|
|
|
|
|
cellName = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
|
|
|
|
|
|
size = UIWindow.Instance.uiRelivesPanel.itemParent.childCount;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.AudioTrigger:
|
|
|
|
|
|
cellName = "<22><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>";
|
|
|
|
|
|
size = UIWindow.Instance.uiAudioTriggerPanel.itemParent.childCount;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.TriggerCell:
|
|
|
|
|
|
cellName = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
|
|
|
|
|
|
size = UIWindow.Instance.uiTriggersPanel.itemParent.childCount;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.SellArea:
|
|
|
|
|
|
cellName = "<22><>̯<EFBFBD><CCAF>";
|
|
|
|
|
|
size = UIWindow.Instance.uiSellAreasPanel.itemParent.childCount;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.MonsterArea:
|
|
|
|
|
|
cellName = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
|
|
|
|
|
|
//size = UIWindow.Instance.uiMonstersPanel_old.itemParent.childCount;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.FuBenArea:
|
|
|
|
|
|
cellName = "<22><><EFBFBD><EFBFBD>ˢ<EFBFBD><CBA2>";
|
|
|
|
|
|
size = UIWindow.Instance.uiFuBensPanel.itemParent.childCount;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.JuBaoArea:
|
|
|
|
|
|
cellName = "<22>۱<EFBFBD><DBB1><EFBFBD>";
|
|
|
|
|
|
size = UIWindow.Instance.uiFuBensPanel.itemParent.childCount;
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return cellName;
|
|
|
|
|
|
}
|
2025-06-22 15:21:25 +08:00
|
|
|
|
|
2025-06-14 13:46:24 +08:00
|
|
|
|
public void ShowSpecialPoint(EditCellType cellType)
|
|
|
|
|
|
{
|
|
|
|
|
|
int size = 0;
|
|
|
|
|
|
string cellName = GetSpecialName(cellType, out size);
|
2025-06-22 15:21:25 +08:00
|
|
|
|
//TODO tb <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
|
SetEditCellType(cellType);
|
|
|
|
|
|
if (cellType == EditCellType.MonsterArea)
|
2025-06-14 13:46:24 +08:00
|
|
|
|
{
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
public void HideSpecialPoint(EditCellType cellType)
|
|
|
|
|
|
{
|
|
|
|
|
|
int size = 0;
|
|
|
|
|
|
string cellName = GetSpecialName(cellType, out size);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void RemoveSpecialPoint(EditCellType cellType, int idx = 0)
|
|
|
|
|
|
{
|
2025-06-22 18:23:47 +08:00
|
|
|
|
Transform parentArea = mapAreaParent;
|
2025-06-14 13:46:24 +08:00
|
|
|
|
string cellName = string.Empty;
|
|
|
|
|
|
switch (cellType)
|
|
|
|
|
|
{
|
|
|
|
|
|
case EditCellType.ReturnCell:
|
|
|
|
|
|
cellName = "<22>سǵ<D8B3>";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.TeleportCell:
|
|
|
|
|
|
cellName = $"<22><><EFBFBD>͵<EFBFBD>{_curTeleportPointIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.NpcCell:
|
|
|
|
|
|
cellName = $"Npc{_curNpcPointIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.PathNodeCell:
|
|
|
|
|
|
cellName = $"PathNode{_curPathNodePointIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.ReliveCell:
|
|
|
|
|
|
cellName = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{_curReliveCenterPoint.areaIdx}";
|
2025-06-22 18:23:47 +08:00
|
|
|
|
parentArea = mapReliveArea;
|
2025-06-14 13:46:24 +08:00
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.AudioTrigger:
|
|
|
|
|
|
cellName = $"<22><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>{_curAudioTriggerCenterPoint.areaIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.TriggerCell:
|
|
|
|
|
|
cellName = $"Trigger{_curTriggerPointIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.SellArea:
|
|
|
|
|
|
cellName = $"<22><>̯<EFBFBD><CCAF>{_curSellAreaCenterPoint.areaIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.MonsterArea:
|
|
|
|
|
|
cellName = $"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{_curMonsterPoint.areaIdx}";
|
2025-06-22 18:23:47 +08:00
|
|
|
|
parentArea = mapMonsterArea;
|
2025-06-14 13:46:24 +08:00
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.FuBenArea:
|
|
|
|
|
|
cellName = $"<22><><EFBFBD><EFBFBD>ˢ<EFBFBD><CBA2>{_curFuBenPoint.areaIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.JuBaoArea:
|
|
|
|
|
|
cellName = $"<22>۱<EFBFBD><DBB1><EFBFBD>{_curJuBaoPoint.areaIdx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.NpcPath:
|
|
|
|
|
|
cellName = $"NpcPath{_curNpcPointIdx}{idx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case EditCellType.MonsterPath:
|
|
|
|
|
|
cellName = $"MonsterPath{_curMonsterPoint .areaIdx}{idx}";
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-06-22 18:23:47 +08:00
|
|
|
|
if (parentArea.Find(cellName))
|
2025-06-14 13:46:24 +08:00
|
|
|
|
{
|
2025-06-22 18:23:47 +08:00
|
|
|
|
DestroyImmediate(parentArea.Find(cellName).gameObject);
|
2025-06-14 13:46:24 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
2025-07-18 22:28:40 +08:00
|
|
|
|
public void CreateSpecialPoint(Vector2Int pos,UIBaseItem uIBaseItem)
|
2025-06-14 13:46:24 +08:00
|
|
|
|
{
|
|
|
|
|
|
if (_curOpenMapId <= 0)
|
|
|
|
|
|
return;
|
2025-07-18 22:28:40 +08:00
|
|
|
|
if (uIBaseItem.sceneArea != null) return;
|
|
|
|
|
|
var sceneArea = SceneArea.CreateSceneArea(uIBaseItem);
|
|
|
|
|
|
if (sceneArea == null) return;
|
|
|
|
|
|
sceneArea.SetAreaPos(pos);
|
2025-06-14 13:46:24 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2025-06-19 01:31:00 +08:00
|
|
|
|
public int GetLayCellCount(CellType lay)
|
2025-06-14 13:46:24 +08:00
|
|
|
|
{
|
|
|
|
|
|
if(!_layCellsMap.ContainsKey(lay))
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
|
|
return _layCellsMap[lay].Count;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void CreateCells()
|
|
|
|
|
|
{
|
|
|
|
|
|
foreach (var key in _layCellsMap.Keys)
|
|
|
|
|
|
_layCellsMap[key].Clear();
|
|
|
|
|
|
|
|
|
|
|
|
Transform cellsTrans = UIWindow.Instance.mapTrans.Find("CellsNode");
|
|
|
|
|
|
if(cellsTrans == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
UIWindow.Instance.ShowMessage("û<><C3BB><EFBFBD>ҵ<EFBFBD>CellsNode<64>ڵ<EFBFBD>");
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//<2F>п<EFBFBD><D0BF>ܴ<EFBFBD><DCB4><EFBFBD><EFBFBD>˻سǵ<D8B3><C7B5><EFBFBD>
|
|
|
|
|
|
if (cellsTrans.childCount > IGNORECELLSIZE)
|
|
|
|
|
|
{
|
|
|
|
|
|
SetGameObjectActiveWithAllChild(cellsTrans, true);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void HideCells()
|
|
|
|
|
|
{
|
|
|
|
|
|
Transform cellsTrans = UIWindow.Instance.mapTrans.Find("CellsNode");
|
|
|
|
|
|
if (cellsTrans == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
UIWindow.Instance.ShowMessage("û<><C3BB><EFBFBD>ҵ<EFBFBD>CellsNode<64>ڵ<EFBFBD>");
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
SetGameObjectActiveWithAllChild(cellsTrans, false);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void ShowCells()
|
|
|
|
|
|
{
|
|
|
|
|
|
Transform cellsTrans = UIWindow.Instance.mapTrans.Find("CellsNode");
|
|
|
|
|
|
if (cellsTrans == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
UIWindow.Instance.ShowMessage("û<><C3BB><EFBFBD>ҵ<EFBFBD>CellsNode<64>ڵ<EFBFBD>");
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
SetGameObjectActiveWithAllChild(cellsTrans, true);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void SetGameObjectActiveWithAllChild(Transform parentTrans, bool bActive)
|
|
|
|
|
|
{
|
|
|
|
|
|
for (int i = 0; i < parentTrans.childCount; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
Transform trans = parentTrans.GetChild(i);
|
|
|
|
|
|
if (trans == null)
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
|
|
trans.gameObject.SetActive(bActive);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void RemoveAllCells()
|
|
|
|
|
|
{
|
|
|
|
|
|
Transform trans = UIWindow.Instance.mapTrans.Find("CellsNode");
|
|
|
|
|
|
if (trans == null)
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
|
|
int count = trans.childCount;
|
|
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
DestroyImmediate(trans.GetChild(0).gameObject);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Cleanup();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public CellNode GetCell(int x, int y)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (x < 0 || y < 0)
|
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
|
|
if (y >= _cellRows || x >= _cellCols)
|
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
|
|
int index = y * _cellCols + x;
|
|
|
|
|
|
return cellsNode[index];
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public CellNode GetCell(int index)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (index < 0)
|
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
|
|
if (index >= cellsNode.Length)
|
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
|
|
return cellsNode[index];
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public CellNode GetCell(Vector3 pos)
|
|
|
|
|
|
{
|
|
|
|
|
|
int x = (int)pos.x / _cellWidth;
|
|
|
|
|
|
int y = (int)pos.z / _cellHeight;
|
|
|
|
|
|
|
|
|
|
|
|
return GetCell(x, y);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private CellType GetCellType(string cellName)
|
|
|
|
|
|
{
|
|
|
|
|
|
string[] tmp = cellName.Split('_');
|
|
|
|
|
|
if (tmp.Length != 2)
|
|
|
|
|
|
return CellType.None;
|
|
|
|
|
|
|
|
|
|
|
|
int x, y;
|
|
|
|
|
|
x = Convert.ToInt32(tmp[0]);
|
|
|
|
|
|
y = Convert.ToInt32(tmp[1]);
|
|
|
|
|
|
|
|
|
|
|
|
int index = y * _cellCols + x;
|
|
|
|
|
|
return cellsNode[index].cellType;
|
|
|
|
|
|
}
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|
|
|
|
|
|
|
|
|
private CellType SetCellType(string cellName, CellType type)
|
|
|
|
|
|
{
|
|
|
|
|
|
string[] tmp = cellName.Split('_');
|
|
|
|
|
|
if (tmp.Length != 2)
|
|
|
|
|
|
return CellType.None;
|
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|
|
|
|
|
|
|
|
|
|
int indexX, indexY;
|
|
|
|
|
|
indexX = Convert.ToInt32(tmp[0]);
|
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|
|
|
indexY = Convert.ToInt32(tmp[1]);
|
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|
|
|
|
|
|
|
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|
|
return SetCellType(indexX, indexY, type);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private CellType SetCellType(int indexX, int indexY, CellType type)
|
|
|
|
|
|
{
|
|
|
|
|
|
CellNode cell = GetCell(indexX, indexY);
|
|
|
|
|
|
if (cell == null)
|
|
|
|
|
|
return CellType.None;
|
|
|
|
|
|
|
|
|
|
|
|
if (type == CellType.Safe)
|
|
|
|
|
|
cell.cellType |= CellType.Safe;
|
|
|
|
|
|
else
|
|
|
|
|
|
cell.cellType = type;
|
|
|
|
|
|
|
|
|
|
|
|
return cell.cellType;
|
|
|
|
|
|
}
|
2025-06-22 15:21:25 +08:00
|
|
|
|
public bool isDragging = false;
|
|
|
|
|
|
public Vector3 downPos;
|
|
|
|
|
|
public SceneArea currentComponent;
|
|
|
|
|
|
private void UpdateCellPos()
|
|
|
|
|
|
{
|
|
|
|
|
|
if (Input.GetMouseButtonDown(0))
|
|
|
|
|
|
{
|
|
|
|
|
|
if (EventSystem.current.IsPointerOverGameObject())
|
|
|
|
|
|
return;
|
|
|
|
|
|
int hitLayer = (1 << LayerMask.NameToLayer("MapCell"));
|
|
|
|
|
|
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
|
|
|
|
|
|
Vector2 rayOrigin = ray.origin;
|
|
|
|
|
|
Vector2 rayDirection = ray.direction;
|
|
|
|
|
|
|
|
|
|
|
|
RaycastHit2D hit = Physics2D.Raycast(rayOrigin, rayDirection, Mathf.Infinity, hitLayer);
|
|
|
|
|
|
if (hit.collider != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
var mouseComponent = hit.collider.transform.GetComponent<SceneArea>();
|
|
|
|
|
|
if (mouseComponent != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (mouseComponent.editCellType != _curEditCellType)
|
|
|
|
|
|
return;
|
|
|
|
|
|
mouseComponent.OnPointerClick();
|
|
|
|
|
|
currentComponent = mouseComponent;
|
|
|
|
|
|
}
|
|
|
|
|
|
downPos = Input.mousePosition;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ק
|
|
|
|
|
|
if (Input.GetMouseButton(0))
|
|
|
|
|
|
{
|
|
|
|
|
|
if (Input.mousePosition != downPos || isDragging)
|
|
|
|
|
|
{
|
|
|
|
|
|
isDragging = true;
|
|
|
|
|
|
// <20><><EFBFBD><EFBFBD> AreaComponent <20><><EFBFBD><EFBFBD>ק<EFBFBD><D7A7><EFBFBD><EFBFBD>
|
|
|
|
|
|
currentComponent?.OnPointerDrag(Input.mousePosition);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>
|
|
|
|
|
|
if (Input.GetMouseButtonUp(0))
|
|
|
|
|
|
{
|
|
|
|
|
|
currentComponent?.OnPointerUp();
|
|
|
|
|
|
isDragging = false;
|
|
|
|
|
|
currentComponent = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2025-06-23 00:30:11 +08:00
|
|
|
|
|
|
|
|
|
|
public void ResetCell()
|
|
|
|
|
|
{
|
|
|
|
|
|
if (MapManager.Instance.map == null) return;
|
|
|
|
|
|
int cellTotal = MapManager.Instance.map.selector.horizontalNumber * MapManager.Instance.map.selector.verticalNumber;
|
|
|
|
|
|
cellsNode = new CellNode[cellTotal];
|
|
|
|
|
|
for (int row = 0; row < MapManager.Instance.map.selector.horizontalNumber; row++)
|
|
|
|
|
|
for (int col = 0; col < MapManager.Instance.map.selector.verticalNumber; col++)
|
|
|
|
|
|
{
|
|
|
|
|
|
int index = row * MapManager.Instance.map.selector.verticalNumber + col;
|
|
|
|
|
|
cellsNode[index] = new CellNode(row,col,index, MapManager.Instance.map.selector.getCellType(index));
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2025-06-14 13:46:24 +08:00
|
|
|
|
}
|