Files
HX_MapEditor/Assets/Scripts/UI/UIMonstersPanel_old.cs

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2025-06-14 13:46:24 +08:00
using HxGame.Data;
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class UIMonstersPanel_old : MonoBehaviour
{
[HideInInspector]
public InputField curActiveInput;
[HideInInspector]
public List<string> curActiveList;
public Transform itemParent;
public Button btnAdd;
// Start is called before the first frame update
void Start()
{
btnAdd.onClick.AddListener(AddItem);
}
void AddItem()
{
UnityEngine.Object obj = Resources.Load("Prefabs/monsterItem");
if (obj == null)
{
UIWindow.Instance.ShowMessage("monsterItem.prefabʧ<62><CAA7>");
return;
}
GameObject go = Instantiate(obj) as GameObject; ;
go.transform.SetParent(itemParent, false);
UIMonsterItem_old item = go.GetComponent<UIMonsterItem_old>();
item.itemIdx = itemParent.childCount;
}
public void AddItem(HxGame.Data.MonstersConfig.MonsterConfig monster)
{
UnityEngine.Object obj = Resources.Load("Prefabs/monsterItem");
if (obj == null)
{
UIWindow.Instance.ShowMessage("monsterItem.prefabʧ<62><CAA7>");
return;
}
GameObject go = Instantiate(obj) as GameObject; ;
go.transform.SetParent(itemParent, false);
UIMonsterItem_old item = go.GetComponent<UIMonsterItem_old>();
item.itemIdx = itemParent.childCount;
item.txtID.text = monster.id.ToString();
item.dropType.value = (int)monster.createMode;
item.dropPatrol.value = (int)monster.patrolMode;
item.txtPos.text = $"{monster.pos.x},{monster.pos.y}";
item.txtRadius.text = monster.radius.ToString();
item.txtNum.text = monster.num.ToString();
if(monster.createMode == CreateMonsterMode.Death)
item.txtTime.text = monster.delayTime.ToString();
else
item.txtTime.text = monster.strTime;
item.paths = monster.paths;
MapManager.Instance.SetMonsterPoint(item.itemIdx,monster.radius, monster.id, monster.num);
MapManager.Instance.CreateSpecialPoint(monster.pos.x, monster.pos.y, MapManager.EditCellType.MonsterArea);
MapManager.Instance.SetCurMonsterPathIdx(item.pathIdx);
for (int i = 0; i < item.paths.Count; i++)
{
string[] pos = item.paths[i].Split('_');
int x = Convert.ToInt32(pos[0]);
int y = Convert.ToInt32(pos[1]);
item.txtPath.text += $"[{item.paths[i].Replace('_', ',')}]";
MapManager.Instance.AddMonsterPathSize();
MapManager.Instance.CreateSpecialPoint(x, y, MapManager.EditCellType.MonsterPath);
}
}
public void SaveMonsterConfig()
{
//ˢ<><CBA2>
int x, y;
MonstersConfig mc = new MonstersConfig();
for (int i = 0; i < itemParent.childCount; i++)
{
UIMonsterItem_old item = itemParent.GetChild(i).GetComponent<UIMonsterItem_old>();
if (!item.CheckValid())
return;
MonstersConfig.MonsterConfig monster = new HxGame.Data.MonstersConfig.MonsterConfig();
monster.id = Convert.ToInt32(item.txtID.text);
monster.createMode = (CreateMonsterMode)item.dropType.value;
monster.patrolMode = (PatrolMode)item.dropPatrol.value;
string[] tmp = item.txtPos.text.Split(',');
if (tmp.Length != 2)
return;
x = Convert.ToInt32(tmp[0]);
y = Convert.ToInt32(tmp[1]);
monster.pos = new Vector2Int(x, y);
monster.radius = Convert.ToInt32(item.txtRadius.text);
monster.num = Convert.ToInt32(item.txtNum.text);
if(monster.createMode == CreateMonsterMode.Death)
monster.delayTime = Convert.ToInt32(item.txtTime.text);
else
monster.strTime = item.txtTime.text;
monster.paths = item.paths;
mc.monsterConfigs.Add(monster);
}
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int mapId = MapManager.Instance._curOpenMapId;
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mc.SaveXML(mapId);
}
public void LoadMonsterConfig(int mapId)
{
MonstersConfig mc = new MonstersConfig();
if (!mc.LoadXML(mapId))
return;
//<2F><><EFBFBD><EFBFBD>
for (int i = 0; i < mc.monsterConfigs.Count; i++)
{
MonstersConfig.MonsterConfig monster = mc.monsterConfigs[i];
AddItem(monster);
}
}
public void RemoveAll()
{
int count = itemParent.childCount;
for (int i = 0; i < count; i++)
{
DestroyImmediate(itemParent.GetChild(0).gameObject);
}
}
}